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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    45
    there is a way around this, create a second toon, when you dc log into the second toon, then relog onto the first, I know I know but it is a quick fix
    (0)

  2. #2
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    In my humble opinion, this particular problem and the lack of linkshell usability are two indisputable fixes that need to be addressed. While a lot of the proposed changes we've seen mentioned in the "Letters from the Producer" updates can be up for debate, these two issues seem almost undebatable but are not getting the recognition they deserve I'm afraid.

    They also seem like very easy, no nonsense fixes to boot. They should've been implemented a couple of patches ago honestly.

    I also think how guildleves react to disconnects may also be some form of "cheating" security measure. If it's implemented as some posters have already shown, it's a moot point. No one would feasibly disconnect on purpose to finish a leve if the counter kept running independent of their character being logged in. Their is no motivation to do so.

    I also think that "Guildleve behavior upon disconnect" should have a thread topic all it's own as it also needs much attention.
    (0)

  3. #3
    Player
    Coombah's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,483
    Character
    Rowan Garnet
    World
    Halicarnassus
    Main Class
    Warrior Lv 90
    Yes please fix this!
    (0)

  4. #4
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I do not think there is anything to be fixed, you can try it if you have 2 computers.

    While logged into 1 try to log into another. You will get that error every single time you attempt... unlike FFXI you cannot log in at all with a character logged in already.

    So if you dc, you have to wait until it dcs before logging back in.

    I say fix the crash issues, leave the security. I would rather never have to talk to SE with a hacked account again took me 7 calls and over 3 hrs on the phone total (which was not toll free) to get my password reset in XI. So any enhanced security is a good thing.
    (0)

  5. #5
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Larther View Post
    If you lose your ISP connection it takes approximately 10 minutes to get back into the game. Is there any way to fix this bug?

    FFXI did not have this issue, or if it did, the time it took to log out your character during a crash must have been very low.

    I suggest a fix to allow quicker log in, after ISP connection is re-established.
    SE needs to add whatever system they had in-place from FFXI that dropped the player who was "R0ing" the moment their client closed. You can cry and complain about features from XI but thats the easiest way I see it being done.
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable

  6. #6
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    this issue is a very simple, in other game the sever just kick your character out of the system when multiple loggin happen

    why this game can't?
    (0)

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