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  1. #11
    Player
    Avatar de Bloodclaw
    Inscrit
    aot 2013
    Messages
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Maraudeur Lv 100
    Citation Envoyé par Enkidoh Voir le message
    Because that's actually not how the Limit Break system here is designed - a Limit Break is based on party role, not your own class/Job, hence the animations are shared. When a Limit Break goes off it's not just the person who used the Limit Break doing the effect - the whole party is 'lending their power' so to speak to accomplish it.

    As for the Buster Sword animation in the DD Limit Break, that can easily be handwaved away by saying 'it's aetherial' and a manifestation of the character's will or something. Really, you're over-analyzing what is simply a little bit of fanservice, an easter egg. Nothing more.

    This argument was debated to death back on the Beta forum (I still remember the big who-ha which broke out there when the 'Crystal's Call' trailer showed it for the first time) so I really don't think going on about it at this point is really going to solve anything.
    No.

    It is this.
    (0)
    Dernière modification de Bloodclaw, 23/04/2014 à 10h13

  2. #12
    Player
    Avatar de Vejjiegirl
    Inscrit
    fvrier 2013
    Messages
    1 344
    Character
    Raelynn Lovelace
    World
    Hyperion
    Main Class
    Guerrier Lv 90
    I agree with the Limit break animations. It would be nice if each job had a differen't one, they could keep the same damage or effect as they have now but
    a change would be awsome!

    For example,
    Dragoons, using one of Cid's limit breaks https://www.youtube.com/watch?v=7EjSCnX-lhk
    (2)
    Dernière modification de Vejjiegirl, 23/04/2014 à 10h25

  3. #13
    Player
    Avatar de Worm
    Inscrit
    dcembre 2013
    Lieu
    Ul'dah
    Messages
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugiliste Lv 60
    I don't know how my monk even learned how to swing a sword.
    (3)

  4. #14
    Player
    Avatar de Bloodclaw
    Inscrit
    aot 2013
    Messages
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Maraudeur Lv 100
    I could see using the same LB form the class if the job has the same role.
    (0)

  5. #15
    Player
    Avatar de Kassiekane
    Inscrit
    octobre 2013
    Messages
    314
    Character
    Elione Skyracer
    World
    Mateus
    Main Class
    Gladiateur Lv 1
    Citation Envoyé par Vejjiegirl Voir le message
    Dragoons, using one of Cid's limit breaks
    That would've been way better than Final Heaven for DRGs.

    Also, this should be Scholar's LB3 (sans damage) https://www.youtube.com/watch?v=W-uQU-O4Has
    (0)

  6. #16
    Player
    Avatar de Bloodclaw
    Inscrit
    aot 2013
    Messages
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Maraudeur Lv 100
    Bumping because this needs to be addressed; for the sake of the game!
    (0)

  7. #17
    Player
    Avatar de chocomaid
    Inscrit
    aot 2013
    Lieu
    Ul'dah
    Messages
    426
    Character
    Temis Altera
    World
    Odin
    Main Class
    Archer Lv 50
    Citation Envoyé par Kassiekane Voir le message
    That would've been way better than Final Heaven for DRGs.

    Also, this should be Scholar's LB3 (sans damage) https://www.youtube.com/watch?v=W-uQU-O4Has
    Summoner you mean maybe? That's a damaging attack when Scholar is a healer! XD

    +1 to different limit breaks per job/class though!
    (0)

  8. #18
    Player Avatar de RyuDragnier
    Inscrit
    octobre 2013
    Lieu
    New Gridania
    Messages
    5 465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Chevalier noir Lv 100
    Citation Envoyé par chocomaid Voir le message
    Summoner you mean maybe? That's a damaging attack when Scholar is a healer! XD

    +1 to different limit breaks per job/class though!
    Phoenix damages the enemy while reviving allies. Some versions also do a full heal to allies, exactly what healer LB3 does.
    (0)

  9. #19
    Player
    Avatar de chocomaid
    Inscrit
    aot 2013
    Lieu
    Ul'dah
    Messages
    426
    Character
    Temis Altera
    World
    Odin
    Main Class
    Archer Lv 50
    Citation Envoyé par RyuDragnier Voir le message
    Phoenix damages the enemy while reviving allies. Some versions also do a full heal to allies, exactly what healer LB3 does.
    Ohhh! I did not know that! Thanks for clearing it up, confused since there was damage and assumed they just had a timer auto-raise!

    EDIT: That LB is a prime example of why hybrids/support/liner classes and jobs should be in the game! Would play it definitely
    (0)
    Dernière modification de chocomaid, 23/04/2014 à 12h15

  10. #20
    Player
    Avatar de Silvahn
    Inscrit
    mars 2011
    Lieu
    Gridania
    Messages
    74
    Character
    Mavis Celeste
    World
    Carbuncle
    Main Class
    Élémentaliste Lv 90
    i agree with the change for the limitbreak animation, but lets be realistic here, FFXIV just came back from the dead, i am sure all voices are being heard.
    lets just assume that for now its not priority one at the moment.

    but i do agree it needs to be revamp.

    running/trying to be creative here, the following are my additional thoughts to the limitbreak

    1)each class has at least 3 limitbreaks they can equip (doesn't matter if not all of them are damage type limitbreak)
    but at least they could provide a different twist for every battle/boss encounter

    2) limitbreak combinations - it would be epic if two or more class jobs can work together to perform a limitbreak depending on which limitbreak they have (or equip, if its implemented)

    3) variations: limitbreak doesnt need to be just pure damage, make some it as buffs/debuff, terrain changing effect, (meteor would create a crater or something, which could be use to dodge some attacks or anything) or a Firaga would give like elemental terrain (like ifrits stage, the only difference is it will buff the fire type magic/attacks and weaken the opposite element further) or something like increase drop rate chance? (yeah i am talking bout you mirrors and mount)

    i know this are all ambitious and long shot, lets just hope it gets revamp one way or another
    (0)
    Love by some, hated by many envied by few... yet, wanted by plenty

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