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  1. #1
    Player
    Esmian's Avatar
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    Sep 2013
    Posts
    255
    Character
    Esmian Leithrit
    World
    Mateus
    Main Class
    Pugilist Lv 70
    Considering the number of times this thread like this has popped up and the fact that devs have already said in a myriad of ways that they aren't changing it to personal LBs I propose the mods install a rolled up newspaper to the forums that simply auto swat at anyone that even has the slightest notion of creating a new thread on this topic.
    (0)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Esmian View Post
    Considering the number of times this thread like this has popped up and the fact that devs have already said in a myriad of ways that they aren't changing it to personal LBs I propose the mods install a rolled up newspaper to the forums that simply auto swat at anyone that even has the slightest notion of creating a new thread on this topic.
    But it is about class/job specific LB animations, not about personal LB
    (1)

  3. #3
    Player
    Esmian's Avatar
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    Sep 2013
    Posts
    255
    Character
    Esmian Leithrit
    World
    Mateus
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Felis View Post
    But it is about class/job specific LB animations, not about personal LB
    Sorry, I meant to say both class and personal. I'm sure the swatomatic 3000 can take care of both.
    (0)

  4. #4
    Player
    KogaDrake's Avatar
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    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    While it would be nice, lets be honest with ourselves, do we want SE spending time making animations for each job that will do the same damage as it does now, so only the effect changes, or spend time making new content, fixing bugs, ...

    every time I will take new content, bug fixes, QOL changes, ....
    (0)

  5. #5
    Player
    Gormogon's Avatar
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    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    These threads will continue to pop up because people are passionate about both the Limit Break system and the Final Fantasy franchise. The current implementation does neither much justice. BLM, MNK, WHM, War aren't the only ones that are really made to stand out.

    Which is unfair to the rest of the jobs and future jobs to come.
    (1)

  6. #6
    Player
    Bloodclaw's Avatar
    Join Date
    Aug 2013
    Posts
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Gormogon View Post
    These threads will continue to pop up because people are passionate about both the Limit Break system and the Final Fantasy franchise. The current implementation does neither much justice. BLM, MNK, WHM, War aren't the only ones that are really made to stand out.

    Which is unfair to the rest of the jobs and future jobs to come.
    My point exactly! We need to make this game shine, and right now for a Final Fantasy tittle, it is not.
    (1)

  7. #7
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I am willing to bet PS3 limitations .. :x

    I agree though each job should have its own LB animation/skill, If it is to do with PS3 limitations they should at least give different animations for PS4 and PC users.

    Is it me or has SE been extremely quit lately, back to the good old days or no news is good news ?
    (0)

  8. #8
    Player
    Bloodclaw's Avatar
    Join Date
    Aug 2013
    Posts
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Jinko View Post
    I am willing to bet PS3 limitations .. :x
    No.. just no.

    If anything its because of lack of time and duration of limit breaks. Due to being a team game with multiple players the duration of a LB animation is an issue compared to single player games. They probably just ran a lack of creativity on the matter faced with time and situational challenges.
    (1)

  9. #9
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Bloodclaw View Post
    No.. just no.

    If anything its because of lack of time and duration of limit breaks. Due to being a team game with multiple players the duration of a LB animation is an issue compared to single player games. They probably just ran a lack of creativity on the matter faced with time and situational challenges.
    You do realise that animations have to be stored into memory so they are easily on hand when the game requires them, it's also a known fact that many of the animations from 1.0 were removed to give the game a smaller memory footprint (and I assume fit into PS3 memory).

    So yes .. just yes, this how games work and the sad truth of it is PS3 will be holding this game back in many ways from now on.
    (0)

  10. #10
    Player
    Bloodclaw's Avatar
    Join Date
    Aug 2013
    Posts
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Jinko View Post
    You do realise that animations have to be stored into memory so they are easily on hand when the game requires them, it's also a known fact that many of the animations from 1.0 were removed to give the game a smaller memory footprint (and I assume fit into PS3 memory).

    So yes .. just yes, this how games work and the sad truth of it is PS3 will be holding this game back in many ways from now on.
    They can cut out the animations for PS3 version just like they cut up Giggle physics. So no. If that is the problem it can be fixed.
    (0)
    Last edited by Bloodclaw; 04-24-2014 at 01:18 AM.

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