

Instead of having a personal limit break, a better suggestion would be to have a different random visual of a limit break that ultimately does the same thing. Maybe unlocked by doing a quest or something.
For melee: Have the normal buster sword LB. Have a long whip that is all orange/firey too, spinning whippy actions. Something unarmed but very visual to please the non-weapon wielding classes. (I really don't get how a monk for example that doesn't have any expertise on 2h swords can wield such a deadly weapon!)
For casters: Meteor. Storm. Earthquake. etc.
For Healers: I always wanted Hydaelyn's aoe heal/mp regen stuff that you see in the ultima fight, something similar maybe? Same effects as the current one though, heal, heal, raise.
Tanks: I'll edit if I think of more.



Not personal, but job-specific yes.
Or at least create a Support variant that's different than Healer LB.
I vote yes.
I enjoyed the variety of "limit breaks" that ffxi had in the form of 2-then-1 hour abilities & the skill chain/magic burst system.
<Renkei> <Can I have it?>
i say yes only because it would open up the possibilities for even harder battles. Imagine a battle where multiple players had to use a lb just to survive let alone beat. Plus i like the idea of combo limit breaks that would require teamwork and coordination.
yes coz the only ppl who use it is dps...also bards is stupid lol...
surprise at the amnt of no's since back in beta forums
lots of ppl would love a seperate LB. o.o
i think it could be something like FFXI 2hr ability nothing great but useful in a bind and yes i know we have stuff like those like hallowed ground but something a bit more but not much more



Definitely not.
yes
Paladin LB is useless wouldnt mind using it just for the hell of it

I say no because it would overkill the game.
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