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  1. #31
    Player
    Syrellaris's Avatar
    Join Date
    Aug 2013
    Posts
    384
    Character
    Syra Whispers
    World
    Phoenix
    Main Class
    Arcanist Lv 70
    That is why I am saying it isn't a very powerful skill for us to begin with, I think the max i've healed with it at 50 on our end game tank is 480 or so.. give or take a few. I use it when the Healer struggles or when they can't or don't have the time to heal me. I also use it to heal my Egi's when sustain can't handle it. But other then that, making it insta cast with a lower potency would even throw the little bit of useage is does have out of the window. Whats the point of healing someone for 200 instead of 480 just because it is a insta cast.
    (1)

  2. #32
    Player
    Ninix's Avatar
    Join Date
    Aug 2013
    Posts
    381
    Character
    Talim Amariyo
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Kyrosiris View Post
    I think it's a pretty good way to tell the quality of a healer by their opinion on Surecast. The less they think of Surecast, the less of a competent player they are.
    Eh. Surecast is okay, but it's hardly a game-changer. Mostly because almost nothing actually interrupts you in this game. There are a few instances where it might be useful, but nowhere particularly critical. Fireballs on Twin (yawn), Garuda's phase transitions, Ifrit's Hellfires (maybe?) and the Splash from Gyre Spume explosions on Levi EX (which don't seem to do much damage, but interrupt anyway for some reason) are the only ones I can think of off-hand. Spit and that laser shit on Rafflesia don't interrupt, Melucine's Cursed Voice does interrupt but Surecast doesn't work on it, none of the many, many raid-wide explosions in the Avatar fight interrupt you, nothing in the first 40% of T9 interrupts you...

    If they wanted to make it an actually valuable spell, they should probably make more of these big raid-wide hits actually stop your casts. Or have it allow you to cast one spell while moving, that'd be neat too.

    Now, considering the alternatives are, uh, Aero and Blizzard 2, it's still worth having slotted if only because the other options are so poor.
    (1)

  3. #33
    Player
    KyteStones's Avatar
    Join Date
    Aug 2013
    Posts
    418
    Character
    Vergil Savickas
    World
    Leviathan
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kyrosiris View Post
    I think it's a pretty good way to tell the quality of a healer by their opinion on Surecast. The less they think of Surecast, the less of a competent player they are.
    Not once have i needed Surecast outside of pvp. Swiftcast does the job much better. If you're running content where you're saving Swiftcast for a dead ally or because you're scared you may need it as a sure fire backup, you shouldn't be healing.
    (1)

  4. #34
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    Cure > than physicks because cure removes sleep, while physicks dosent.
    (0)

  5. #35
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by KyteStones View Post
    Not once have i needed Surecast outside of pvp. Swiftcast does the job much better. If you're running content where you're saving Swiftcast for a dead ally or because you're scared you may need it as a sure fire backup, you shouldn't be healing.
    Surecast is great on things like Fireballs during Twin. The fireball hitting you WILL interrupt your cast.
    (0)

  6. #36
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Simple.

    Cure should be MND based, since it comes from WHM.

    Physcis should be INT based, since it comes from Arcanist.

    Also Surecast spell should be casted even when the player moves.
    (4)
    Goodbye, Final Fantasy...

  7. #37
    Player
    givemeraptors's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    481
    Character
    Felendis Vreer
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by KoujiMoreno View Post
    So basically SE did stuff and didn't think it out.
    Really the opposite here...they did think it out and implemented a second spell...
    (0)

  8. #38
    Player
    Airal's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    69
    Character
    Airal Luna
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    It seems to me the reason SE never added any procs to Physick for SCH was simply to balance it against WHM. They have an easier time maintaining their MP pool with Aetherflow being up every minute as opposed to Shroud of Saints being every two minutes. To compensate WHM was given Freecure (and to a degree, Overcure). SCH is also able to use a manaless heal in Lustrate which is far more versatile than Benediction, so I feel like the two even out quite well.
    (0)

  9. #39
    Player
    Vittorino's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    513
    Character
    Vittorino Saggio
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Horrible idea, plain and simple. As a SCH, an instant physick proves little benefit.
    (1)

  10. #40
    Player
    jars's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Juni Esura
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    they have different animations

    this isn't a good idea, scholars don't have an extra cross class slot to spare.
    (2)

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