Quote Originally Posted by Kyrosiris View Post
I think it's a pretty good way to tell the quality of a healer by their opinion on Surecast. The less they think of Surecast, the less of a competent player they are.
Eh. Surecast is okay, but it's hardly a game-changer. Mostly because almost nothing actually interrupts you in this game. There are a few instances where it might be useful, but nowhere particularly critical. Fireballs on Twin (yawn), Garuda's phase transitions, Ifrit's Hellfires (maybe?) and the Splash from Gyre Spume explosions on Levi EX (which don't seem to do much damage, but interrupt anyway for some reason) are the only ones I can think of off-hand. Spit and that laser shit on Rafflesia don't interrupt, Melucine's Cursed Voice does interrupt but Surecast doesn't work on it, none of the many, many raid-wide explosions in the Avatar fight interrupt you, nothing in the first 40% of T9 interrupts you...

If they wanted to make it an actually valuable spell, they should probably make more of these big raid-wide hits actually stop your casts. Or have it allow you to cast one spell while moving, that'd be neat too.

Now, considering the alternatives are, uh, Aero and Blizzard 2, it's still worth having slotted if only because the other options are so poor.