Those aren't really conditions to be met, they're ongoing areas of focus that will persist for the life of the game. New races will still be added (Yugiri's race being the most obvious one) and of course they will continue releasing more armor sets with every patch.
Suzuki's post explains why body shapes were homogenized across all races. It allows them to create armor designs much more quickly when they only have to create one humanoid shape and one lalafell shape for each gender, and don't have to spend time working on body shape differences for every race for every new piece of armor aside from small proportional tweaks. Additionally, when a new race is released, they will have to go back and retrofit all the armor for the race's unique body shape, which will obviously take less time if the differences between body shapes are kept to a minimum. Consider also that to go back *now* and change body proportions or add sliders, they'd have to adjust every piece of armor already in the game. This is a ton of time and effort working on existing art assets (huehuehue) that could be better spent making new stuff. Ninety-nine percent of the time, your character's ass is covered by, well, armor, so I don't know why the hell people care so much about this to begin with unless you're one of those people that glamour all of their endgame stuff into coliseum gear.
Personally I'd rather have a larger variety of armor designs than larger asses on catgirls, but I guess that's just me.
Last edited by Ninix; 04-23-2014 at 02:37 AM.
Oh... Oh.... My.... It's ... This thread again!.... Why threads like these are revived and other of more relevance are ignored and thrown away to the oblivion?!...
Okay, sorry, it maybe seems offensive for those who support the idea, it wasn't my purpose to don't respect your concerns... It's just that I couldn't avoid write this. I'm remembering now all the other good ideas that I have seen in the forum and that got criticied, or didn't have enough support, or didn't even have a reply of the developers team... And believe me.. Those ideas would probably have a very good impact in the game, not like, (With all supreme respect again) this one.
Nevertheless, I have to say that, looking at both images you put together of 1.0 and 2.0... In my honest opinion, regardless of which one looks better or not, I think 1.0 one looks more natural. And I'm not really a ass&breasts fan, but indeed 1.0 one looks more natural.
Forgive this noob and his noobiness.
Last edited by Adrian74; 04-23-2014 at 02:32 AM.
As a Roegadyn player which has a much wider body than Miqo'te and the other races, I feel when armor is createdThose aren't really conditions to be met, they're ongoing areas of focus that will persist for the life of the game. New races will still be added (Yugiri's race being the most obvious one) and of course they will continue releasing more armor sets with every patch.
Suzuki's post explains why body shapes were homogenized across all races. It allows them to create armor designs much more quickly when they only have to create one humanoid shape and one lalafell shape for each gender, and don't have to spend time working on body shape differences for every race for every new piece of armor aside from small proportional tweaks. Additionally, when a new race is released, they will have to go back and retrofit all the armor for the race's unique body shape, which will obviously take less time if the differences between body shapes are kept to a minimum. Consider also that to go back *now* and change body proportions or add sliders, they'd have to adjust every piece of armor already in the game. This is a ton of time and effort working on existing art assets (huehuehue) that could be better spent making new stuff. Ninety-nine percent of the time, your character's ass is covered by, well, armor, so I don't know why the hell people care so much about this to begin with unless you're one of those people that glamour all of their endgame stuff into coliseum gear.
Personally I'd rather have a larger variety of armor designs than larger asses on catgirls, but I guess that's just me.
they still have to accommodate for this, which causes clipping issues when done incorrectly since they are sizing all gear for a much larger body size.
Because Roegadyn isn't as cared for as Miqo'te I feel clipping issues like the Spring Dress will appear much more.
(It could be a separate issue but it would put me more at ease)
I also feel the way the lower body model of characters look now is very unnatural, not just for Miqo'te but for all races. I feel the look of our character's and Appeal should have been not touched.
Last edited by Vejjiegirl; 04-23-2014 at 03:10 AM.
Thank you for your support, and yes I agree 100%, all of these things have been met.
More info that I forgot to mention:
People might be wondering why a Roegadyn(And not a Miqo'te) is asking for these changes.
1. I feel directly responsible in a way because I use one of the 3 races added that caused this to happen.
2. I somehow feel Roegadyn is effected by it as I have found there are clipping issues with some gear. I feel if things were to
revert back to normal (races other than Roegadyn's hips going back or reverting back) that many of the clipping issues for
Roegadyn would be fixed, i'm sorry if it's selfish of me... I feel(and fear) there isn't a lot of care for Roegadyn...and when they create
gear it is done with the other races in mind and not Roegadyn due to us being so unpopular to the playerbase.
3. I too feel it looks unnatural, I share the concern for those players that shared thier concern in the previous thread.
Wtf no stop, do not blame yourself because you picked a race you liked.
Last edited by TeaTimeBear; 04-23-2014 at 02:53 AM.
I support this. Please fix the character models.
I want to know why they changed it in the first place and not why they won't change it back.
Then read the post which was quoted earlier. Simply put, it's easier to get equipment to fit better when everyone fits to a universal type. One of the reasons 1.0 failed was because the detail was astronomic, even in areas which didn't need it. Flowerpots had the same amount of detail as player characters, for example.
In order to streamline everything to keep the action flowing at a good pace, sacrifices were made which included the original models. Honestly, I don't really stare at my characters bottom enough to care much about making them prettier. I realise it might be a growing concern for the teenage boys that they have less to oggle, but honestly can't we just enjoy the game for the gameplay instead of turning every female figure into eye candy?
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