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  1. #1
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Jinko View Post
    Snip
    I see, so instead of making trash intresting, se should put room locks and force players to faceroll a bunch of useless mobs most of their time (since you will end up clearing these most of the time than actaully fight the bosses, especially with room locks)

    Ya... I dont enjoy that but maybe you do.
    (3)

  2. #2
    Quote Originally Posted by Razzle View Post
    I see, so instead of making trash intresting, se should put room locks and force players to faceroll a bunch of useless mobs most of their time
    it's never going to be that interesting when you're doing it for the 10th time that week.

    and it's never going to be that hard when i90 Parties are going into these i60 dungeons.
    (1)

  3. #3
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    if anyone played LOTRO: the dungeons (especially the raids) had trash that was actually difficult. Sometimes because they simply outnumbered you and had huge life totals so it was a gear check to survive the onslaught, but others had really interesting mechanics that made the trash an adventure in itself... challenging but rewarding (because all trash had the the chance to drop parts to upgrade endgame weapons).
    (2)

  4. #4
    Player
    Miburo's Avatar
    Join Date
    Jan 2012
    Posts
    116
    Character
    King Brohemoth
    World
    Balmung
    Main Class
    Gladiator Lv 50
    People skip trash mobs because they're both unrewarding and just not fun to fight. If you enjoy wasting time fighting trash then just find three other people who share your interest in fighting things vastly weaker than your group as slowly as possible. Because most people just want to get through the crappy grind dungeons as quickly as possible so they can spend more time doing things they actually enjoy (The nerve of them, right?). Or, leave feedback on the forums asking for less crappy chore dungeons that need to be run over and over again week after week, which completely drains the fun out of them even further. I don't care how cool a dungeon is, it's not very awesome when doing it for the 100th time.

    It's a chore. You don't wash your clothes one at a time by hand, I bet. You use a washer machine. Same concept here.
    (3)

  5. #5
    Player
    Tyla_Esmeraude's Avatar
    Join Date
    Aug 2013
    Posts
    344
    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Miburo View Post
    snip

    In my opinion, it's only a chore if people make it one. If they decide not to have fun in a game, which, its main purpose, is to entertain, then that's another thing. MMOs have always been about grinding anyways. I don't think SE planned for people to do speed runs in dungeons.
    (1)

  6. #6
    Player
    i2agnarok's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    146
    Character
    Michaela Ragnaros
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Tyla_Esmeraude View Post
    In my opinion, it's only a chore if people make it one.
    This entire thread goes completely and utterly over my head.

    I can't comprehend, even from reading all the posts, how this is relevant in the very least? Why are we upset about not killing every single living creature on the screen? Actually, the thing I really want to know is how do you take the slow route of fighting everything one at a time and NOT make it a chore? Its dull. Its boring. Its slow. You can probably do it with your eyes closed.

    If the party can't keep up in a speedrun, that's one thing, but what purpose is there in stopping to take out some trash mob, or take them out one at a time? If you can't handle it, you should say something. Newcomers to a dungeon that want to actually learn it, get mapping achievements, experience the map, etc, I get it, that's fine, but I do not understand how wanting to get through another tedious dungeon crawl for a handful of Myth and have to do it all over again is some great evil.

    Its a trash mob. Even if you stopped at one group at a time, you're not really doing anything worthwhile; your skill rotations aren't being refined, you aren't getting anything other than some pocket change, and its just taking longer to get through.

    There is absolutely no reason to engage unnecessary mobs. If you can group them up and take them out, why not? To take the scenic route? O_o As most people in here are 50s, I'm assuming we're not talking about XP being missed, and most lower leveled dungeons have limited speed running capability due to gear/level scaling and enemy placements generally being further.

    What is the REAL issue here? Don't like being rushed? Don't like the pressure? You want to stop and smell the roses with your temporary companions? I mean, seriously, people complaining that thrash is there for resistance you literally have ZERO resistance throughout the entire dungeon UNLESS you're speed running, where you are introduced to a modicum of danger, especially the goblin Dragoons in Brayflox using Jump on random people.

    Unique dungeon mechanics would be cool for like the first 5 runs, then they'll become trivial and powered through with the appropriate gear like everything else in this game.

    Perhaps this is why I enjoy running Crystal TardWar and Coil (specifically Turn 4). The trash mobs take more than breathing on them to die. Of course, as you can see by my naming of CT, anything that requires a shred of coordination in this game is like toying with the lock on Pandora's Box.
    (4)

  7. #7
    Player
    Tyla_Esmeraude's Avatar
    Join Date
    Aug 2013
    Posts
    344
    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by i2agnarok View Post
    snip
    Yes, surprisingly, some people do actually like to stop and smell the roses along the way.

    One day you can feel like speed runs, another day you just wanna relax and slow down. There is nothing wrong with that.

    Like I said, it's only a chore if you make it one. It's all a matter of perspective.

    There is no real issue here. People just like different things, that shouldn't be surprising.
    (0)

  8. #8
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    its like I said, people want stuff handed to them easy just walk through the dungeon get rewards without jumping over hurdles they are spoiled and cry till they get what they want.

    Avoid monsters so you can just go to boss without trying to get dungeon beat as fast as possible without the hurdles.

    want a easy game go play the MMO you are describing FFXIV arr must be too hard for you and a time sink not a game for you.
    (0)

  9. #9
    Player
    Miburo's Avatar
    Join Date
    Jan 2012
    Posts
    116
    Character
    King Brohemoth
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by HeroSamson View Post
    its like I said, people want stuff handed to them easy just walk through the dungeon get rewards without jumping over hurdles they are spoiled and cry till they get what they want.

    Avoid monsters so you can just go to boss without trying to get dungeon beat as fast as possible without the hurdles.

    want a easy game go play the MMO you are describing FFXIV arr must be too hard for you and a time sink not a game for you.
    Yes, because fighting trash mobs is so hard and challenging...

    If anything, SRs are doing it the hard way, since pulling a massive group of trash means the trash actually has a chance of killing you. Not speed running it isn't just slower, it's easier.
    (1)

  10. #10
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by HeroSamson View Post
    its like I said, people want stuff handed to them easy.
    Except that speed running is actually harder than pulling one by one ( > . >

    In fact, because it's so easy to pull 1 by 1 and faceroll mobs, people speed run to have even the iny bit of challange they can...

    Also I don't think you can say "it shouldn't be done in DF", anything can be done in DF, just like you can tell me to go to PF for doing SR I can tell you to go to PF for not doing it.

    DF is free for all, if most of the party wishes to SR I think the other players would either like to learn it, ask not to SR and have the party agree to it, or leave... But it's wrong telling you can't SR on DF IMO.
    (3)
    Last edited by Razzle; 04-23-2014 at 12:19 AM.

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