Nice! Thanks for all that!

What I was wondering about is based on another game, (Aion) where you can get to 45% Crit chance easily, and it made Critting quite considerable, but clearly this game is never going to allow those % chances to happen.

It's sad to see that each point is That minuscule.. Why are there so many secondary stat points in this game? Why didn't SE just compound them... Make 1 Crit point, 1%, and make gear NOT have many of them available? It just seems like the weights are so low, that I'm basically not able to care about Secondarys at all anymore.