Quote Originally Posted by ManaKeKz View Post
For healers, a 1:1 choice between crit and det isn't very unusual (i90 necklaces, i110 robe/boots and other instances)
Those aren't cases where you're comparing equal crit to equal det because you're not comparing the values of the two stats in a vacuum. In the i90 necks, you're not comparing 11 crit to 11 det; you're comparing 11 crit and 12 PIE to 11 det and 8 PIE. This is what I meant by the disparity in ilvl or secondary stat: you have to gauge the value of the item as a whole and not just individual aspects of it. At that point, you have to weigh the marginally higher value of det to the additional value of the other secondary stat. Unless that other secondary stat (or the difference between the two) is significantly less valuable than the det, it's better to go with the crit.

Healers get kind of wonky, though, because crits are generally viewed as somewhat wasteful unless you get some secondary bonus out of it (since crit heals often turn into overhealing) so determination has a greater practical value even if it's got lower theoretical value, and there are loads of opinions governing PIE depending upon your personal playstyle (I actually love PIE because it means I can use the less efficient cost efficient heals, like Adloq more often).

An example of a purely equal comparison where you only have to consider "1 det = 1.33 crit" is the i90 WAR pants (24 parry, 24 det) versus the allagan pants (24 parry, 34 crit). In any purely equal scenario, where the other secondary stat is equal, crit is always better.

For straight up damage, none of the healer considerations are deciding factors. The reliability argument *could* be made for enmity generation, but enmity generation is so easy now that I would say it's nowhere near being an issue to consider. As such, it's like I said before: always take crit rather than det if you can.