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  1. #1
    Player
    Richiealvian's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    534
    Character
    Rinoa Heartily
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    I'm thinking about how far they will allow us to go with crit. A 50% adloquium makes me want to forsake all MND and just go trigger happy with a warrior.
    (0)

  2. #2
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    It's probably way too optimistic to hope they take a page from Blizzards book and change things so that any % based stat (mitigation, acc, evade etc) be based upon your characters level and not necessarily the amount of any given stat.
    It's already done this way. It's just that the level is not moving right now. But you'll notice it pre-50. Your -0.10s amount of spell speed is not the same at lv 10 and lv 50. Your VIT gives more HP at lv 50 too (about 8 HP at lv 10 and 14.5 at 50).
    (0)

  3. #3
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by SchalaZeal View Post
    It's already done this way. It's just that the level is not moving right now. But you'll notice it pre-50. Your -0.10s amount of spell speed is not the same at lv 10 and lv 50. Your VIT gives more HP at lv 50 too (about 8 HP at lv 10 and 14.5 at 50).
    Yup which highlights another issue, the character stat sheet tooltips don't go into enough detail, it doesn't say how much 300 int adds to your characters damage or how much crit increased your percentage to crit, doesn't say how much def mitigates damage or accuracy increases hit rate of a monster of the same level etc.

    I hope when addons are released we will get a bit more information behind the stat calculations of this game. (without the need of hitting things for hours and looking at a parser)
    (0)
    Last edited by Jinko; 04-22-2014 at 11:33 PM.

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