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  1. #1
    Player
    Lamentations's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    [QUOTE=i2agnarok;2052473]Regarding DF/PF, not exactly. Being forced to shout for hours

    I can see your point here in everything but the shouting, no one was forced to shout in xi to exp prty, it was usually private tell and just flag up, longwinded waiting times for parties (xp) were due in large fact to the way xp was gained. Parties old school at least tended to stay cohesive for 2-3 hour stretches, not sure anything in this game takes that long.

    Noone shouted for dynamis or salvage groups as a rule either, shells were established to focus on that sort of content.

    Surely I agree with the fact that outside any DF/PF contact with other players one cannot judge their character anyway, however I would rather they joined the FC and show their character there first, this is because in PF/Fate grinds for instance "no one tends to say anything anyway".

    Again I do not disagree with your opinions, however because MMOs have become so non-forced cooperative oriented more rotten community has been the result.

    I do not feel forcing everyone to group to do anything is the answer either just so that is clear, however when it was by large so in that game and "your server only" it made repulsive people stand out quickly and get nowhere just as fast, they either wised up or quit because they couldn't go it alone.

    I am not known for being hard to get along with, however my patience with snappy loud mouthed fools who rage over some simple unintended gaming mistake is long over with, the second they start they get blisted.

    PF has helped, I dislike DF entirely.

    It is what it is, we deal with it.
    (1)
    Last edited by Lamentations; 04-23-2014 at 07:39 PM.

  2. #2
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Lamentations View Post

    I can see your point here in everything but the shouting, no one was forced to shout in xi to exp prty, it was usually private tell and just flag up, longwinded waiting times for parties (xp) were due in large fact to the way xp was gained. Parties old school at least tended to stay cohesive for 2-3 hour stretches, not sure anything in this game takes that long.
    Yup, do a /sea for people in your level range (or when lvl synch came out, maybe even higher) and fire out /tells. You could built a party in under 40min depending how many people were online at a time. I have seen Duty queues go for that long.
    (1)

  3. #3
    Player
    i2agnarok's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    146
    Character
    Michaela Ragnaros
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Lamentations View Post
    I can see your point here in everything but the shouting, no one was forced to shout in xi to exp prty, it was usually private tell and just flag up, longwinded waiting times for parties (xp) were due in large fact to the way xp was gained. Parties old school at least tended to stay cohesive for 2-3 hour stretches, not sure anything in this game takes that long.

    Again I do not disagree with your opinions, however because MMOs have become so non-forced cooperative oriented more rotten community has been the result.

    PF has helped, I dislike DF entirely.
    I realize I might be coming off as slightly antagonistic, and I do want to establish that's not it. I'm genuinely curious, lol.

    You're right, people are quiet all the time. I personally make an initiative to strike conversation, commenting on something silly or off-topic. If the parties lasted for 2-3 hour stretches like that (which is basically not going to happen unless you're fate grinding or unlocking CT), I can see why people from those games would miss that. Since you're in it for the long haul, it does feel a little more personal. Here, the experiences are so short that its generally not worth the hassle (especially for the console players without a keyboard).

    Hmm. This information has definitely put a new perspective on it. I can see how the "community policing itself," would help things out a bit. I'm a little adverse to systems like this just because of how easily things get misunderstood online (for example, most of my posts come off as standoff-ish when its not my intention, and people nowadays are extremely sensitive) random gossip, and how terrible a lot of the playerbase is (both as people and as players), but I also feel like it would be a step, at least.

    I feel like the LinkShells are severely underused here. I just started using them recently and I strongly regret not messing around with them sooner. An option to group with your own server would help those looking for this more...."personal experience," I believe. I think I'd be OK with it taking a little longer, in hindsight. Regarding the comment about Tells to form parties, it would be more feasible if the Gil Sellers in this game weren't sooooo obnoxious. -_- SE really needs to buckle down on that.

    For my own two cents, I like the fact that solo content is at least feasible while leveling, though I do find it odd that a lot of the story/class quests HAVE to be done alone. I mean, it doesn't particularly bother me as greatly as it does for some people, but I think the segregation of the two is an odd design choice. It was cool in SWTOR where I could group with my roommate and whoever else and we could jump in to help on class/story quests.

    It also bothers me that people look at DF as a "practice tool," or "I don't have to try," tool.
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  4. #4
    Player
    Lamentations's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    [QUOTE=i2agnarok;2055088]I realize I might be coming off as slightly antagonistic, and I do want to establish that's not it. I'm genuinely curious, lol.



    I feel like the LinkShells are severely underused here. (your quote)

    I didn't interpret your post as antagonistic whatsoever, players of recent years in MMOs will not tolerate a ton of forced cooperation style progression, this has had it's pros and cons.

    The biggest problem I see with this system (DF especially) is the cross server aspect, why be civil if A. You probably wont ever see these people again, and B. There probably wont be any repercussions to bad character anyway.

    I wholeheartedly agree with the Linkshell comment, albeit in this game Free Company is where it's usually at, not Linkshells, perhaps some groups approach content from them aggressively I don't know.
    (0)

  5. #5
    Player
    i2agnarok's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    146
    Character
    Michaela Ragnaros
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Lamentations View Post

    The biggest problem I see with this system (DF especially) is the cross server aspect, why be civil if A. You probably wont ever see these people again, and B. There probably wont be any repercussions to bad character anyway.


    I wholeheartedly agree with the Linkshell comment, albeit in this game Free Company is where it's usually at, not Linkshells, perhaps some groups approach content from them aggressively I don't know.
    Yeah, lack of backlash does make things a little more YOLO, I guess one could say.

    I see that you already understand where I'm going with the Linkshells, but I'll elaborate a little more. I was in the largest guild on the server. Largest in terms of members. FC chat was more or less the same 10-15 people every day, with about another 10 floating members in and out of the chat. The rest were either inactive or didn't utilize much, if not at all. The leader had some weird fear of endgame, so there was really no progression for people that hit 50, and most of us just helped run newer people through stuff so they didn't have to wait for DF, or help them clear Primals.

    Eventually some stuff happened and essentially all of active members left and made a newer guild. We're getting people into endgame, people are having a good time, etc, but we're behind. Progressing, but we've got some ground to make up. Me, I still want to advance, but getting the people together that can actually handle it online at the same time has been a little difficult. I felt like I wasn't going to get anywhere, since Coil wasn't in DF (not that I would have wanted to use it for Coil for the reason we've been discussing, mind you) and I didn't want to actually LEAVE the FC. So, I hit the forums, got added to a few Linkshells, and now I'm in a better boat. We're preparing for T5 and I've been able to tackle other content that I really wasn't able to before, and I was completely oblivious to how useful they were before that.

    I think they're an immense help for people in that sort of situation and think they should be advertised/organized a bit more.

    tl;dr Linkshells are awesome, and I'm on the "group from your server" bandwagon.
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