1. I don't recall the side quests in 1.0 being any better than the ones in ARR. You're still running around doing menial tasks for people.
2. I'm a bit indifferent towards this, but they made the ARR variant not require so much so it's easier to gear up for post story I think. They want a mix of solo and group content, not everything being forced down your throat to group up for.
3. Hamlet alone is the reason I didn't do the relic quest in 1.0. I loved the concept of gatherers and crafters being able to participate, but the execution of it (using broken equipment to get more battle points, not to mention funneling all items through one person so you could get the highest contribution rank) and the distributing of seals was just retarded.
4. FATEs fill this role, despite whether you like it or not. There were also achievements for clearing the map in ARR; it just didn't require running through level 90 mobs with no point whatsoever.
5. This is maybe the one thing I'll agree upon. I miss areas like Cassieopeia Hollow and I think there should be some areas in the game that don't require going into an instanced area to experience it. On the same hand, it needs to have meaningful content attached with it instead of being a wasteland infested with monsters.
6. The game shifted to most group play being focused towards end-game dungeons, so there's really no point in having anything over level 50 in the open world.
7. To be fair these dungeons were also scaled down to be lower level. The Chimera trial is pretty equivalent in difficulty to what it was in 1.0. These dungeons functioned horribly in 1.0 anyway. It became a case of "you need to have 3 jobs leveled and geared and be able to swap to them on the fly to speed run this in 20 minutes" opposed to actually playing the class you liked, assuming you actually wanted to be able to participate. Also, most people in 1.0 couldn't clear Garuda once the BLM exploit was fixed, so I'd say that fight was plenty difficult.
8. Was replaced with dungeons. The Duty Finder doesn't really help with the social aspect of things but you do have the option of running things with people on your own server.
9. Strongly disagree here, there's way more variations of content in this game than there in 1.0. You just have to look past what you like to see the whole picture. That's a common gripe around these forums: "I have nothing to do." "Have you done...?" "I don't want to do that." People complain there isn't content, but it's just things they choose to ignore.
10. Almost all the content once you hit level 50 requires a group so not sure what the issue is here...? I've made friends with people that I've joined random groups with.
11. PS3 limitations. You're welcome to zoom in your camera to match the distance you want to see, but good luck being effective in end game content when you can't see the whole environment.
12. You're really going to compare a game that had to be scrapped against one that turned SE's financial woes around?



Reply With Quote

