Quote Originally Posted by Zhinse View Post
The question is what happens if we are stuck in animation/ability stun such as using Ferocity when our auto attack comes around. Will it cancel the Animation and attack? Or will it cause you to skip the auto attack? Second question is how cancelable is our standard auto attack going to be?
According to the released info and Auto-Attack demo, auto-attacks will keep looping based on a weapon-specific delay, and only recovery lags following by actions will reset the delay loop. This means, auto-attacks will keep going whether players are standing/idle or moving in aggressive mode - as long as they are facing targets and within the attack-able range. Some actions, mostly weapon skills, have lags when they are executed. During those lags, players can't move freely and auto-attacks stop, then Auto-Attack loop will be reset once those actions are finished.