P.S. So I just wanted to clarify here; in theory all classes will obviously get a 2nd job. These jobs would need to have a few rules.
1. Run on a different primary stat.
2. Probably Have a different roll in a party.
3. Apparently they will bend over backwards to doing strange things like making a tank class into a DPS job; so normal class rolls, as well as job roles, do not count for much of anything.
__________________
Good Question
I could see the possability that they make an additional job that has the same role but a different stat entirely, but almost sure not for the 2nd job. For example a gladiator becoming a Red Mage but still be a tank. It would be a tank that runs on their own equipment dependent on having equal intelligence and mind balance vs. vitality, would also have vastly different cross-class skills as well.
As game designers they would need to make sure that the new job would not be an instant-win/complete and that the player would need to chose between the jobs to favor; like what we see between the scholar and summoner jobs.
__________________
My list of predictions as of now, please tell me what you think:
(New classes are getting both a 1st and 2nd job predictions)
Martial Classes
Archer
Sniper or Ranger: DPS (Bard will be modified for Support job, big change like Warrior 2.1)
Unlock - Rogue class.
(Explanation: Depends if people want more pets or a straight up DPS job, could be either.)
Gladiator
Dark Knight: DPS (Twin blades)
Unlock- with Thaumaturge
Lancer
I have no clue, but best wish; Bahamut-ist: support or tank dragon pet class.
Unlock Arcanist
Marauder
Viking: DPS (Twin Hatchet/Axe class)
Unlock- Rogue.
Musketeer
1st Support/Hybrid Corsair
Unlock- ______?
2nd DPS Gunner twin pistols
Unlock- Rogue
Pugilist
Obviously some sort of tank, not sure of a Final Fantasy lore monk/pugilist tank job/class.
Rogue
1st DPS: Assassin
Unlock- Archer
2nd Tank Ninja
Unlock- Pugilist
(Explanation: Ninjas only resorted to assassination and combat as a last resort in real life. With the appearance of a twin blade wielding NPC in an assassin outfit, this leads me to believe that the rogue class's first class is going to be a DPS one and that this will be the assassin job. If they are still going to add a ninja job, it will need to be a different role, so that would leave support or tank. Honestly though it could be either but there will always be a higher demand for tanks in this game and if they make this a tank job, then that might fix the problem. P.S. In hindsight, I could totally see them using the assassin visual esthetics for the ninja job, which would make the ninja a DPS job.)
Caster Classes
Arcanist
None needed already have 2.
Conjurer
Geomancer: Support or DPS
Unlock, I don't know, perhaps a new magic class.
Thaumaturge
Time Mage: Support
Unlock with arcanist?
Notes:
I would like to see a Red Mage job somewhere in there. If anything at the moment I honestly think it will be a hybrid job for the Gladiator. RDMs do use shields occasionally and were very martial. If anything they would use the protect spell as their shield for tank-like actions; however I have no clue really on this.