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    Player
    Bloodclaw's Avatar
    Join Date
    Aug 2013
    Posts
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Marauder Lv 100

    2nd Job Predictions

    P.S. So I just wanted to clarify here; in theory all classes will obviously get a 2nd job. These jobs would need to have a few rules.
    1. Run on a different primary stat.
    2. Probably Have a different roll in a party.
    3. Apparently they will bend over backwards to doing strange things like making a tank class into a DPS job; so normal class rolls, as well as job roles, do not count for much of anything.

    __________________
    Good Question
    Quote Originally Posted by Lunavi View Post
    One question though: Why assuming that they will run on different base stats and have different roles? We have only one class that splits into two jobs using that data as premise for how everything will be ruled sounds dumb.
    I could see the possability that they make an additional job that has the same role but a different stat entirely, but almost sure not for the 2nd job. For example a gladiator becoming a Red Mage but still be a tank. It would be a tank that runs on their own equipment dependent on having equal intelligence and mind balance vs. vitality, would also have vastly different cross-class skills as well.

    As game designers they would need to make sure that the new job would not be an instant-win/complete and that the player would need to chose between the jobs to favor; like what we see between the scholar and summoner jobs.
    __________________


    My list of predictions as of now, please tell me what you think:

    (New classes are getting both a 1st and 2nd job predictions)
    Martial Classes
    Archer
    Sniper or Ranger: DPS (Bard will be modified for Support job, big change like Warrior 2.1)
    Unlock - Rogue class.
    (Explanation: Depends if people want more pets or a straight up DPS job, could be either.)
    Gladiator
    Dark Knight: DPS (Twin blades)
    Unlock- with Thaumaturge
    Lancer
    I have no clue, but best wish; Bahamut-ist: support or tank dragon pet class.
    Unlock Arcanist
    Marauder
    Viking: DPS (Twin Hatchet/Axe class)
    Unlock- Rogue.
    Musketeer
    1st Support/Hybrid Corsair
    Unlock- ______?
    2nd DPS Gunner twin pistols
    Unlock- Rogue
    Pugilist
    Obviously some sort of tank, not sure of a Final Fantasy lore monk/pugilist tank job/class.
    Rogue
    1st DPS: Assassin
    Unlock- Archer
    2nd Tank Ninja
    Unlock- Pugilist
    (Explanation: Ninjas only resorted to assassination and combat as a last resort in real life. With the appearance of a twin blade wielding NPC in an assassin outfit, this leads me to believe that the rogue class's first class is going to be a DPS one and that this will be the assassin job. If they are still going to add a ninja job, it will need to be a different role, so that would leave support or tank. Honestly though it could be either but there will always be a higher demand for tanks in this game and if they make this a tank job, then that might fix the problem. P.S. In hindsight, I could totally see them using the assassin visual esthetics for the ninja job, which would make the ninja a DPS job.)

    Caster Classes
    Arcanist
    None needed already have 2.
    Conjurer
    Geomancer: Support or DPS
    Unlock, I don't know, perhaps a new magic class.
    Thaumaturge
    Time Mage: Support
    Unlock with arcanist?

    Notes:
    I would like to see a Red Mage job somewhere in there. If anything at the moment I honestly think it will be a hybrid job for the Gladiator. RDMs do use shields occasionally and were very martial. If anything they would use the protect spell as their shield for tank-like actions; however I have no clue really on this.
    (3)
    Last edited by Bloodclaw; 05-25-2014 at 11:52 PM.