


Yoshida already said that the new jobs (aka second 1st tier jobs) would be able to bring a lo of changes in a class's gameplay. Remove enmity modifiers, add some, change buffs... All is possible, as long as SE comes with the idea.Yes, in past FF games. I'm trying to consider the mechanics in ARR, where class skills are dictated by your weapon and job skills are added to class skills. Some of our current classes will need a severe re-design, it seems (Gladiator Thaumaturge and Lancer, I'm looking at you). Others could work with more simple tweaks, similar to what happened with Scholar.
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