

no, i emant for def down. light+light+heavy or heavy+light+heavy, any combination. Only 2 of the three have to hit for def down.the problem with that approach is that to get the most out of a BR you must have a new skill type in the 3rd position, for example WS => WS => Spell or Spell => Spell => WS. If you have WS => WS => WS => Spell, the spell is no longer 3rd and damage from it is not as good unless the first WS misses. But as far as the regular attacks you are correct, I didn't list all possible combos.


but again, it's more effective if you use light => light => magic attack or even light => heavy => magic attack
The reason is that regular attacks are not very likely to miss and you get the added debuff of magic def down in addition to phys def down.


but they do miss, Im not saying my way is the best or anything that's just what i do. If you hit all three you are not penalized for it and you can still go light+light+light+magic and get the added bonus. We were killing spitfire the other night over and over again and with only 2 of us doing the def down BR, we would get a miss here and there and have to do it again. Oh well, was just a tip, not trying to force my ideas on you.


was somebody in the pt gimp or something? like someone with like 13 dex playing MRD or LNC? Last night when we were doing them we maybe missed two out of 30 or 40 tries.but they do miss, Im not saying my way is the best or anything that's just what i do. If you hit all three you are not penalized for it and you can still go light+light+light+magic and get the added bonus. We were killing spitfire the other night over and over again and with only 2 of us doing the def down BR, we would get a miss here and there and have to do it again. Oh well, was just a tip, not trying to force my ideas on you.


I dont know every ones stats, but we did go from doing rank 30 leves to rank 50 classes, so there was some class switching going on. We dont really go all out for low lvl nms, so who knows. Anyways, seems as though you have a way thats working for you so thats all that matters.


anyway, you should give the combo I listed earlier a try, the one w/ two separate BRs, it's amazingI dont know every ones stats, but we did go from doing rank 30 leves to rank 50 classes, so there was some class switching going on. We dont really go all out for low lvl nms, so who knows. Anyways, seems as though you have a way thats working for you so thats all that matters.![]()



I hope so. Battle Regimens have a whole host of problems.
I outlined the problems with the current system and potential short and long term fixes to the system for a more enjoyable, cooperation-oriented battle system here: http://forum.square-enix.com/ffxiv/t...llChains2.0%29
------------------------------------------------------------------------------------------------------
My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread


let me address some of your complaintsI hope so. Battle Regimens have a whole host of problems.
I outlined the problems with the current system and potential short and long term fixes to the system for a more enjoyable, cooperation-oriented battle system here: http://forum.square-enix.com/ffxiv/t...llChains2.0%29
This isn't true for the reasons I posted earlier, there is less emphasis on skill order (although it is still essential for a successfull BR) and less emphasis on timing. Both make BRs far more easy to pull off with regularity.
Practice make perfect. There is no reason that party members should be standing around waiting to start a BR for more than a few seconds. Good communication helps.
parties as a whole do more damage with more members. it doesn't make BRs useless in a party of 4 or even 3.
if you believe this, your not doing them correctly
there are visual cues all over the place, pay attention and communicate, and this shouldn't be an issue.
why you say skillchains are better
the same can be said for BRs
this isn't true, there were tons of combination in XI that did nothing at all
? skill order matters in BRs too


Nothing could be easier than setting two or more of ANY attack into a separate queue and then launching 'em off not unlike a "fire & forget" heat seeking missile.
How do you teach it to a noob? You literally just say "Hit G or Square(I use the PS format for joypad buttons), then select ANY attack. Wait for someone else to queue up their own attack, then hit G again. Let mob rape begin. Lather, rinse, repeat.
Keep BRs, but give us more types and better visual effects.
Last edited by Malakhim; 07-14-2011 at 12:10 PM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


