I would love to explore U'Ghamaro mines. (preferably with a smaller map discovery rate, so you don't discover a whole section of the mines from stepping in its entrance lol)As long as SE realizes we don't want low level FATES, rather actual open content.
Give a reason to explore and fight (or avoid, however I don't mean just run the Chocobo through) through mobs to get to some goal. Give us winding mazes with things we can interact with (doors, keys, levers, etc). U'Ghamaro Mines seems like an awesome place to explore deeper into and implement stuff like that.
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