Quote Originally Posted by OPneedNerfs View Post
It's always the same for all games who have incorporated extremely low chances to drops. The lucky few profit/gain an advantage from it and never worry again while the less fortunate wish for a better, more balanced system. However, because the more fortunate players haven't had the same experience, they get the mentality that the others just haven't put in as much effort or just don't want to let others progress like they did because then they wouldn't be special anymore.

Its pretty much what's happening in this game now.
Posts like this I swear. You really believe there are just two groups of people who have Atma? People who got it in under 100 runs and people who got it in over 1000? RNG generally is implemented with an idea of how long they want people to wait to get that item. When people play non-stop to get in as many attempts in the smallest amount of time, they get loopy and complain on forums.