Quote Originally Posted by lxSch View Post
1. Why atma requires fates (and not ifrit extreme).
2. Why those fates are low level in starter zones (and not high level in coertas/north thanalan).
3. Why drop rate is so low (instead of completing every unique fate in the location).
4. Why atma can be done for every job?
5. Why there are so many newbie players doing those fates too, fascinated by high level players?
I feel like i play to serve as a free attraction for new players. Also most of fates were useless and not used until the atma introduction. Why rework something if you can simply force people to play it for whatever it is.
Community misconception is that atma was done for the community - it was not.
1. They wanted another option for higher end weapons apart from what they already had in Extreme primal tokens and coil.
2. They are any fate in the zone associated with it, high and low, since there are only 12 atmas, they could only use 12 zones, they use low medium and high level zones.
3. They wanted it to take time, if you recall in the last live letter, Yoshi said he didn't think many people would have this stage done by the time the next released, since it involves easier content, it takes more of it, thus more time meaning low RNG.
4. Because you can upgrade every relic and every job has a relic.
5. New players can use fates as a way to gain experience, gil, and company seals, chances are if you weren't there, fates would still be getting done just not as many and not as fast. If you think you are there as eye candy, maybe you think a bit too much of yourself. If they are reworking something to keep people playing, and they do it, keep paying, and not cancel subscriptions, then in the end that is more profitable than making new content for the same purpose.