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  1. #41
    Player
    Gelesto's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    206
    Character
    Gelesto T'ki
    World
    Omega
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by AmyNeudaiz View Post

    Also, yes it is statistically possible to never, ever, ever get something with even a 99% chance because that 1% exists RNG can fall on that endlessly.
    I see so its scripted that you never receive an atma, funny that with all those people with theirs.
    if you do something endlessly you get an endless amount of results 1% x Infinity = the same as 100% x Infinity

    although its rather amusing how your taking it rather personally and coming across in the process
    (3)

  2. #42
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    I personally hate both RNG controlled progress and FATE's, but am no stranger for farming for clear goals with stimulating content. So the second part of this quest even though it will likely take longer I will like more. It is nice in one way though that they make content all might like... I am however alittle sceptic against having to farm lvl 3 mobs to get a iLvl 100 weapon. Wellwell, I think we all know that SE does this to make us go outside of Mordor and show off to new players that there are alot of players playing this game.

    Have you seen that they are advertising this game like crazy now and especially that part that we are over 2KK players? *hinthint on the real purpose of ATMA collecting*
    (0)
    Learn, explore, and think for yourself. Make your choices, take actions, and let yourself be free.

  3. #43
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Gelesto View Post
    I see so its scripted that you never receive an atma, funny that with all those people with theirs.
    if you do something endlessly you get an endless amount of results 1% x Infinity = the same as 100% x Infinity

    although its rather amusing how your taking it rather personally and coming across in the process

    You are really oblivious to what I'm pointing out with the video. If a coin lands on heads 10, 20, 40, 80, 160, 220, 440, 880, 1720 times over does not mean it is more or less likely to land on tails. You're grabbing at straws with my point, saying I'm comparing it to a scripted event and now making assumptions about my tone over the internet. Such good debating skills.
    (1)

  4. #44
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Mcshiggs View Post
    1. They wanted another option for higher end weapons apart from what they already had in Extreme primal tokens and coil.
    this point is valid, however, the reason is not this. it's because people was complaining about the fact it was easy to get relic throught fight. it's why they have choise another way instead of token or fight. and this is the solution they have found.

    Quote Originally Posted by Mcshiggs View Post
    2. They are any fate in the zone associated with it, high and low, since there are only 12 atmas, they could only use 12 zones, they use low medium and high level zones.
    actually in the game you have 16 area, only 4 area are not used and you miss the point, area like central la noscea, thanalan central are only realy low level fate... how it can be rewarding to simply destroy this fate, that are not balanced for player with chocobo.

    Quote Originally Posted by Mcshiggs View Post
    3. They wanted it to take time, if you recall in the last live letter, Yoshi said he didn't think many people would have this stage done by the time the next released, since it involves easier content, it takes more of it, thus more time meaning low RNG.
    one more time no, Yoshida did make this long, because a part of the community did say that they had nothing to do... when the trouble was not to bring long grind in the game, but bring new activity outside raiding. and pretty funny part is the next step will be at the end of the month! less of 5 week after the release of the patch.

    Quote Originally Posted by Mcshiggs View Post
    4. Because you can upgrade every relic and every job has a relic.
    one more time, you miss the point, the atma/animus force you to only focus one jobs at the time... what the point to get a game where you can play all the class with one toons... if we get something that soo time consuming and forcing us to choose one class to play. because the atma part is a pain, but behind the book is not better, 13.500 myth for the 9 book, while you save for the book, you can't make another zenith weapon, you can't equip another jobs... you are stuck to play only one class because you do this quest.

    Quote Originally Posted by Mcshiggs View Post
    5. New players can use fates as a way to gain experience, gil, and company seals, chances are if you weren't there, fates would still be getting done just not as many and not as fast. If you think you are there as eye candy, maybe you think a bit too much of yourself. If they are reworking something to keep people playing, and they do it, keep paying, and not cancel subscriptions, then in the end that is more profitable than making new content for the same purpose.
    *le sighs* and? i means, what the point? people are complaining, no? even some people have stop them account because of all this grind fest we did get at the 2.2. we had a game more open, allowing player to do a lot of different thing and the 2.2 did throw out back in the time to a game where if you play more than one class you are screw, if you don't raid you have nothing meaningfull to do... the atma/animus are only a small bit of the trouble of the 2.2... instead to give us activity different of raiding or pvp... we did get the worst and the less challenging sort of content. yes, they will retain some player... but will loose soo much more because they choose to please a player base filled with nostalgia and wanting timesink instead of challenge.

    i will finish with this: Grind/Farm are not challenge, they are the level 0 of the difficulty! it's a nobrainer activity! they can offer far more interesting and far more challenging content! and it's our duty to say it to them. we want challenge! we want to feel happy when we log and go face this challenge...even if we fail! and that not the case here!
    (1)

  5. #45
    Player
    Gelesto's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    206
    Character
    Gelesto T'ki
    World
    Omega
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by AmyNeudaiz View Post
    You are really oblivious to what I'm pointing out with the video. If a coin lands on heads 10, 20, 40, 80, 160, 220, 440, 880, 1720 times over does not mean it is more or less likely to land on tails. You're grabbing at straws with my point, saying I'm comparing it to a scripted event and now making assumptions about my tone over the internet. Such good debating skills.
    I'm sorry but you realise that the video you posted was always going to be head because the game developers programmed it that way
    The Atma are not scripted to never drop are you oblivious to this point?
    (2)

  6. #46
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Gelesto View Post
    I'm sorry but you realise that the video you posted was always going to be head because the game developers programmed it that way
    The Atma are not scripted to never drop are you oblivious to this point?
    they realize it. they just want to log in and it's handed to them. i'm glad it's done with grind involved. the only thing i don't think should have been done is low level fates as part of it. if it were only lvl40 and above fates i would be fine with the entire quest.
    (3)


    http://crystalknights.guildwork.com/

  7. #47
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by darkstarpoet1 View Post
    they realize it. they just want to log in and it's handed to them. i'm glad it's done with grind involved. the only thing i don't think should have been done is low level fates as part of it. if it were only lvl40 and above fates i would be fine with the entire quest.
    and that exactly what did say the op, simply you don't read. you thinking: "they don't like grind, they want it handed" no is not because we found grind boring that we want it be handed.
    we are in 2014... we have acces to new technologie that allows much more that was possible at while wow, everquest, FF11 even... it's time maybe to evolve. and stop to simply copy paste stuff from the past.

    Yoshida did say that he was looking was coming and was wanting to make the game evolve. exept this 2.2 is not an evolution, is the inverse, we are going back. we need to find more funny, more challenging way to get stuff... and for god sake... more activity! Raid and pvp, can't be the only activity possible in the game... and i don't even consider Grind like an activity!
    because if you want to log in game for simulate a work at the chain free to you. we log in the game...for have fun! grind and farm are not fun!
    (3)

  8. #48
    Player
    SeekerScorpio's Avatar
    Join Date
    Feb 2014
    Posts
    89
    Character
    Seeker Scorpio
    World
    Siren
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by silentwindfr View Post
    and that exactly what did say the op, simply you don't read. you thinking: "they don't like grind, they want it handed" no is not because we found grind boring that we want it be handed.
    we are in 2014... we have acces to new technologie that allows much more that was possible at while wow, everquest, FF11 even... it's time maybe to evolve. and stop to simply copy paste stuff from the past.
    How do you think he got his high post count? With flame baiting and disregarding every post in the thread he's trolling in.

    Hooked on Phonics is OverPowered (@ mr 3k).
    (1)
    Last edited by SeekerScorpio; 04-20-2014 at 11:24 AM. Reason: fixed final sentence. People can't put 2 and 2 together apparently

  9. #49
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    Grinds and farms can be fun. Getting Insane in the Membrane was the most fun thing I did in World of Warcraft. I still remember tightening up my pick pocketing routes and memorizing pats.

    Seeker, I just assume they're a poster whose first language isn't English and try not to mock them for it.

    The simple fact here is that asking for it to not be RNG is actually asking for it to be faster, not much faster, but in the end anyone who would have went past whatever the linear progression you guys want is will have it faster than if they were dealing with RNG and went past that linear progression. RNG is by it's nature harder than token treadmills.
    (1)

  10. #50
    Player
    Suellen's Avatar
    Join Date
    Sep 2013
    Posts
    74
    Character
    Suellen Harkwyn
    World
    Siren
    Main Class
    Marauder Lv 50
    Feel the need to respond to the math debate in this thread.

    Firstly you are right. If the drop rate for atma is 1% then you have a 1% chance to get an atma after every fate irregardless if you have done fates prior or not.

    HOWEVER. If you look at it as a series rather than individual events you can look at the probabilities as a whole. Example if you are to commit to doing 500 fates irregardless if you get an atma or not your chances of not receiving at least 1 atma across that series is 0.6% (0.99^500). AKA very very low

    Of course no one will do 500 fates irregardless of if they get an atma or not. They will stop once they receive their atma so the above example is not an accurate one.

    Really what you need to do is use survival analysis. My survival analysis is a bit rusty but using an exponential model I estimate the half life of atma farming would be roughly 70 fates.

    So while yes you can do 500+ fates and not receive an atma the fact is that's a very unlikely outlier scenario
    (1)

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