Quote Originally Posted by Enkidoh View Post
You're misunderstanding how the Armoury System works - you're still always levelling your 'class' even when you have the Job equipped - the Job doesn't replace the class it just adds onto it (sacrificing some cross class slots for it's own unique abilities and a stat increase).

If you read the chat log every time you gain exp with a Job equipped, it will actually mention in the message 'xxxx received xxxx <insert class name here> experience points!' instead of the Job's name. 1.0 actually stated both the Job's name and it's default class name beside it in brackets on the GUI to avoid such confusion, which I wish SE would have retained. But ah well.
Sorry you misunderstood what I was trying to say. I understand how the amoury system works. What I was trying to say was it should of just unlocked a new job not just give extra skills. All the class system is wasted and the option to switch between them after 30 is pointless.