Page 2 of 2 FirstFirst 1 2
Results 11 to 19 of 19
  1. #11
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Yes, I like it. RNG is what kept me doing Garuda/Titan/Ifrit for accessories. Otherwise, I would have only done them a few times and then would have been bored with nothing to do.

    But what would be nice: Remove lockout for all coil turns since we have to deal with RNG there too. Lockout and RNG together makes me a sadpanda.
    (0)

  2. #12
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by TheUltimate3 View Post
    Refresh my memory, how does one get a luminary and how long does it take?
    You get luminarys as achievement rewards for crafting and gathering x-amount of items
    For gathering you had to gather a certain amount per node-grade (in 1.0 it was per zone)
    For crafting you had to craft a certain amount of items
    In 1.0 it could take a month of farming to get just one (unless you botted)
    in 2.0 you can get it if you grind for about 3 days

    In 1.0 it was the best gear you could get
    in 2.0 it is equal to the gear you get from the final quest in the respective craft/quest, except that it reduces durability loss (however, since theres nothing to mass-gather for profit its pretty well a vanity item now)
    The new items from the last patch are better than luminary so it is now essentially worthless

    So people who spent months grinding (I only did a few weeks and didn't get a full luminary) in 1.0, did it all for nothing at all.
    (0)
    Last edited by Azurymber; 04-19-2014 at 06:54 AM.
    Mew!

  3. #13
    Player Foo01's Avatar
    Join Date
    Mar 2014
    Posts
    271
    Character
    Hakaze Kusaribe
    World
    Faerie
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Cap75 View Post
    Huh? The D3 loot system is awesome compared to this. You're at least garaunteed decent gear and the drops are weighted to your class type. An nothing of any worth is tradeable in FFXIV at all as far as gear. At least in D3 you can still trade in party so long as you don't put it on.
    Then you should be over there playing D3.

    That RNG there is complete BS. And trade with a 2 hour limit is good as no trade. At least here, you can see the market boards being active and the trading is good. The economy is plenty healthy with prices on thing fluctuating based on demand.

    With all the stuff targeted to your class, you can't do jack about gearing your alt. Good luck with that. And then with such wide stat ranges that depend on the RNG gods. Good luck on any drops, it didn't take long before people complain about how they can't get any loot that are upgrades.
    (0)

  4. #14
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    After being knocked down, stomped and spitted on by the RNG in Aion, I find the RNG in this game to be very kind and forgiving...
    (1)

  5. #15
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Azurymber View Post
    You get luminarys as achievement rewards for crafting and gathering x-amount of items
    For gathering you had to gather a certain amount per node-grade (in 1.0 it was per zone)
    For crafting you had to craft a certain amount of items
    In 1.0 it could take a month of farming to get just one (unless you botted)
    in 2.0 you can get it if you grind for about 3 days
    If it is a definant thing that could take a 3 days to a month, and their plan is for it to last until next patch cycle, it would have to be far longer.

    By a lot. The stated goal for the Zodiac weapons was that it was to take a while. So if oen were to hate the atma grind (the only real part that takes time thanks to Brayflox speedruns) one will have to come up with a way to make it longer but with clear progression.
    (0)

  6. #16
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by TheUltimate3 View Post
    If it is a definant thing that could take a 3 days to a month, and their plan is for it to last until next patch cycle, it would have to be far longer.

    By a lot. The stated goal for the Zodiac weapons was that it was to take a while. So if oen were to hate the atma grind (the only real part that takes time thanks to Brayflox speedruns) one will have to come up with a way to make it longer but with clear progression.
    Don't you think that making sure people have fun rather than making them feel like the game is equivalent to work is more important? I can't imagine why anyone would enjoy repeating the same thing for 100 hours. In real life companies pay people to do mindless repetition, not the other way around.

    I'm all for long grinds or content, but it should keep people motivated and provide fun. Not spawn 20+ forum complaint posts, and bore people into leaving for a grind like ESO which is all questing.
    (2)
    Mew!

  7. #17
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Azurymber View Post
    Don't you think that making sure people have fun rather than making them feel like the game is equivalent to work is more important? I can't imagine why anyone would enjoy repeating the same thing for 100 hours. In real life companies pay people to do mindless repetition, not the other way around.

    I'm all for long grinds or content, but it should keep people motivated and provide fun. Not spawn 20+ forum complaint posts, and bore people into leaving for a grind like ESO which is all questing.
    That's why it's called grinding. It is doing the same thing over and over again until the fun of it has long since died. People wanted something that took more than a week to obtain and with they got it, just not in the way they were hoping for, and they intended to last at least the next patch.

    And this is coming from someone who could absolutely care less. I plan to get my Thyrus Animus but damn if I couldn't be bothered to actually go get it.
    (0)

  8. #18
    Player Foo01's Avatar
    Join Date
    Mar 2014
    Posts
    271
    Character
    Hakaze Kusaribe
    World
    Faerie
    Main Class
    Arcanist Lv 50
    The problem is that some people perceive it to be mindless repetition, other people perceive it as fun. It is good that the game has an RNG portion for those that enjoy it, and at the same time there is progression that does NOT require it.

    I don't play slots at the casino because I don't like that, but people there pay to press that same button over and over. Seriously mindless repetition, but to them they don't perceive it that way. But to each their own.

    I would add that I don't gamble and don't do casinos because you are paying them to do mindless repetition. Even thing like blackjack or poker is still primarily luck and you are guaranteed to lose money over the long run based on the mathematical facts about the law of averages.
    (0)
    Last edited by Foo01; 04-19-2014 at 07:31 AM.

  9. #19
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    pvp is grinding as well. and fun. Its different every time but takes forever to get to max rank
    FFXI was a massive grind. but it was always different. things were challenging. Every party had diff strengths and weaknesses, emergencies, etc.
    Luminary in 1.0 was a massive grind but you felt good when you completed a zone and got one step closer

    Grinds can be dynamic and enjoyable. To most people (at least based on all the recent topics) this doesn't seem to be one of them.
    Im not saying there shouldn't be a grind. I'm saying a grind PURELY based on luck that minimal people enjoy doing is unsatisfying and unfair.

    Randomness to some degree is okay. but one person spending less than 20 hours is a far difference from some of the people spending well over 100.
    (1)
    Mew!

Page 2 of 2 FirstFirst 1 2