Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 65

Hybrid View

  1. #1
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Tayne View Post
    If dps outgear you by a lot, keeping hate can get hard. A few things that might help

    -Mark targets. Or at least mark the initial target. If people want to ignore that mark, they can just tank whatever themselves.
    -Noone else pulls. Initial agro helps you get all the critters in range for flash or overpower without them running all over.
    -Tell people that if they get hate, they should run TO the tank. Trying to save the dps in the back running around in circles will just make you lose hate from the rest of things.
    -Shield Lob at the start is your friend to get some quick hate.
    -Some DPS are actually quite capable with dealing trash mobs themselves. Sometimes it's just faster and safer to let them tank it, especially if they are geared.
    Yeah, I run into this a lot. I get into dungeons with far more gear than the tank, and it's inevitable that I'm going to get threat on something even with marked targets. So I just end up tanking something, and tell the tank to not worry about it. I've gotten into dungeons with fresh tanks and I was i90 (90+ now). They have no chance in that scenario so I can't get mad about that, but I think I might be one of the few that doesn't get all up in arms because the dungeon wasn't completed in 15 minutes or less.
    (0)

  2. #2
    Player
    Rextab's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Kitana Rass
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    thanks ZD. i do tell them that. they keep right on with their ways.
    ill be glad when i can somewhat close the gear gap between me and those type of players.
    people seem to forget they once were low level too, and then they develop a severe case of elitism.
    its a team game, but there are some that only care about "I" and blame everyone else for their own sloppy play.

    i can try the flash spam when i see these aoe crazy people, but i am not sure it will hold. i already do it quite a bit to maintain aggro on mass, but i am also switching targets and doing my combos.
    while i dont think they should make hate generation like some other games (tank breathes on a mob and its stuck to them like glue), i think the hate generation for tanks, at least for paladins, should be buffed just a smidge. maybe 5 to 10% i think would be enough.
    (0)

  3. #3
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Rextab View Post
    i think the hate generation for tanks, at least for paladins, should be buffed just a smidge. maybe 5 to 10% i think would be enough.
    It already has been buffed by a crapload. Any more and they might as well just get rid of enmity altogether and just have enemies target tanks automatically.
    (1)

  4. #4
    Player
    Rextab's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Kitana Rass
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    possibly adjusted in relation to gear level? it doesn't seem to scale with other roles. players should play smarter, but lets face it many can't or frankly just won't.
    a tanks role is to hold threat against the dps and healer. the ilvl range is just far to vast for a tank to seemingly keep up with their threat generation unless they lay off a bit.
    not much i can do about it except time. but at the same time i dont like being cursed at and accused of sucking simply because my gear isnt there yet. again, people forget what is like to be a relatively fresh 50.
    (0)

  5. #5
    Player
    Valendore's Avatar
    Join Date
    Feb 2014
    Posts
    17
    Character
    Valenora Battleforge
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kitru View Post
    It already has been buffed by a crapload. Any more and they might as well just get rid of enmity altogether and just have enemies target tanks automatically.
    Good, I think it should be removed or pumped up like in WoW, where dps and healers cannot even come close to tanks in threat. Having it this way would fix sooo many of the complaints we see. What is the number 1 complaint about tanks? Cannot hold threat. With so many people deciding not to tank because of all the complaints, lets fix that problem so more people would be willing to tank again, including myself. I want to tank in this game, but past games and what I read here prevent me from doing so.
    (0)

  6. #6
    Player
    EvilHippie's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    86
    Character
    Evil Hippie
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    I main war and yesterday I had a new thm that liked to pull early during a low level dungeon. I flat out told him you pull it you tank it. The pt laughed at him as he pulled and died then we all went on to finish the dungeon without issue. He had learned his lesson.
    (1)

  7. #7
    Player

    Join Date
    Jul 2011
    Posts
    644
    Here is my rotation with my pld only on mob groups, i often take 5 mobs in a row if i can but the mob can be any number we don't care, it don't focus dpsing at all, it's not my role, i must keep aggro , well it's simples
    shield trow to pull, i don't mark them (expet is some case), flash, flash, flash,flash till i don't have mp, fast blade on mob 1, riot blade on mob 2, fast blade on mob 3, riot blade on mob 4 (if there a mob 4 or switch to mob1) flash, flash,you do the same again to get mp back to flash again.
    this is not great at dpsing, you can still use fight or flight, circle of scorn ect. but it's great to keep aggro, you still can flash if you loose hate on a mob, i used that to keep aggro up to 9 mob in a row, when i have only 2 mobs left i try to only do fast blade and riot blade, i still swith the target, but i do that to have mp back to 800 at least, for the next mobs
    It can't prevent any loose of hate anyway, but you will loose less, sometimes dps have to help by using queling strike
    (0)
    Last edited by kensatsu; 04-25-2014 at 06:10 PM.

  8. #8
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Rex, I can't sympathize with you, but I can offer you a quick bit of advice. =)

    First off, if you notice people are AOE crazy, Just ignore your attack combos, and Flash till your out of MP. Then Riot Blade till the fight is over. Flash generates Gear indiscriminant enmity, and AOE DPS is far lower than focused DPS, so you should be able to hold threat fully until you get the gear level gap closed.

    Finally, start each instance off with a friendly reminder than you were absent for a while, and your gear level is not as it should be compared to players who have been playing since Launch. So for obsses, they should allow you to get at least Rage of Halone off before they start. (Make message a macro you can easily hit right away!)

    Those both together should make your like MUCH easier in the DF runs.

    Good luck!
    (1)

  9. #9
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ZDamned View Post
    Flash generates Gear indiscriminant enmity
    Actually, Flash's enmity is based off of your attack power, which is determined by your gear (STR and Det). There's some potential that it could also be affected by your weapon's magic attack power (it's a hidden value for DoW weapons much like the physical damage of DoM weapons is hidden).

    It's important to realize that attack power and damage are not the same. Fight or Flight buffs your damage by 30%, which means that it doesn't affect Flash at all. If PLD had access to Berserk, on the other hand, it would actually increase the enmity generation. Since PLD doesn't have any attack power buffs/debuff and debuffs are pretty much always damage debuffs as opposed to attack power debuffs, this really just means that FoF doesn't affect Flash.
    (0)

  10. #10
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    If the DPS really wants to tank it, let him. A few deaths usually teaches them to let the tank have the threat.
    (2)

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast