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  1. #1
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90

    Does anyone like this game's RNG / focus on luck?

    Social psychology shows that randomness keeps people addicted to a game. It's what casinos use with slot machines to get people to keep playing, even though they are almost guaranteed to turn out to be a loser.

    But this isn't a casino. This is a Pay-to-Play MMO.

    At this point in time, getting elite gear in the game has in large part been a result of randomness. Many people spend months trying to get one single item from coils 1-5 because they either didn't drop, or they got outlotted when they did. Now, the Atma system has people farming for 30+ hours with almost no results.

    Personally I just watched the entire house of cards season 2 plus a few other shows (13+ hours). All I have to show or it is 1 single atma (and i farmed the entire time).

    Now I'm a fan of grinding, don't get me wrong. In 1.0 I spent days if not weeks grinding gathering and crafting for luminary. Sadly in 2.0 luminarys were made essentially worthless and a joke to get.

    A little randomness is okay
    But when one person has to farm 200 hours vs someone else farming 12 hours, all due to a RNG and luck, there seems to be a problem.

    So I'm seriously wondering. Are there people who actually prefer this system -strongly- based on luck, over one based on progression, skill, or time?
    (5)
    Last edited by Azurymber; 04-19-2014 at 06:43 AM.
    Mew!

  2. #2
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Doesn't bother me at all. Not saying it's the best option, but it's not bad enough to bother me.
    (1)

  3. #3
    Player Foo01's Avatar
    Join Date
    Mar 2014
    Posts
    271
    Character
    Hakaze Kusaribe
    World
    Faerie
    Main Class
    Arcanist Lv 50
    The RNG here looks like cake compare to what Blizzard did to D3 and then they shoved down all their throats forcing it all to be bind to account. So I don't know if this RNG here is really that bad.
    (1)

  4. #4
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    The Dev Team should just make everything luck based. Like Myth/Soldiery Tomes, You might get lucky this run and get tomes.....
    (1)

  5. #5
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    It's in no way the best option, but it is the lesser of two evils.

    Either RNG gods and luck or "We've beaten all the content and gotten everything we need in a week. What do we do now?"
    (3)

  6. #6
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by TheUltimate3 View Post
    It's in no way the best option, but it is the lesser of two evils.

    Either RNG gods and luck or "We've beaten all the content and gotten everything we need in a week. What do we do now?"
    What bout grindy content with guaranteed progression. like luminary. Where you have to do something x-times but you are guaranteed your item.
    For example, make atma purchasable for 30k great company seals ontop of the RNG. You get the company seals mainly from grinding the fates. And the extra option "removes" the "luck" from the equation.

    Getting anything in life or in a game is more rewarding when you feel as though you worked for it, rather than just getting lucky. Players will become more attached to the game if they feel they invested time, working towards "elite" gear.
    (1)
    Mew!

  7. #7
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Azurymber View Post
    What bout grindy content with guaranteed progression. like luminary. Where you have to do something x-times but you are guaranteed your item.
    For example, make atma purchasable for 30k great company seals ontop of the RNG. You get the company seals mainly from grinding the fates. And the extra option "removes" the "luck" from the equation.
    Refresh my memory, how does one get a luminary and how long does it take?
    (0)

  8. #8
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by TheUltimate3 View Post
    Refresh my memory, how does one get a luminary and how long does it take?
    You get luminarys as achievement rewards for crafting and gathering x-amount of items
    For gathering you had to gather a certain amount per node-grade (in 1.0 it was per zone)
    For crafting you had to craft a certain amount of items
    In 1.0 it could take a month of farming to get just one (unless you botted)
    in 2.0 you can get it if you grind for about 3 days

    In 1.0 it was the best gear you could get
    in 2.0 it is equal to the gear you get from the final quest in the respective craft/quest, except that it reduces durability loss (however, since theres nothing to mass-gather for profit its pretty well a vanity item now)
    The new items from the last patch are better than luminary so it is now essentially worthless

    So people who spent months grinding (I only did a few weeks and didn't get a full luminary) in 1.0, did it all for nothing at all.
    (0)
    Last edited by Azurymber; 04-19-2014 at 06:54 AM.
    Mew!

  9. #9
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Azurymber View Post
    You get luminarys as achievement rewards for crafting and gathering x-amount of items
    For gathering you had to gather a certain amount per node-grade (in 1.0 it was per zone)
    For crafting you had to craft a certain amount of items
    In 1.0 it could take a month of farming to get just one (unless you botted)
    in 2.0 you can get it if you grind for about 3 days
    If it is a definant thing that could take a 3 days to a month, and their plan is for it to last until next patch cycle, it would have to be far longer.

    By a lot. The stated goal for the Zodiac weapons was that it was to take a while. So if oen were to hate the atma grind (the only real part that takes time thanks to Brayflox speedruns) one will have to come up with a way to make it longer but with clear progression.
    (0)

  10. #10
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Personally it's doesn't have to be skill based:

    1) If it has to have RNG make it "reasonable"
    2) It can be quest based that takes time to do and doesn't have to require skill
    3) Parts of the quest(s) could require skill ( Example HM's for Relic)
    (1)

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