Results -9 to 0 of 115

Thread: 1.0 Reminiscing

Threaded View

  1. #17
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by KokonoeAiyoko View Post
    To be honest, there aren't many landmarks in the game already that 1.0 didn't have. In-fact, this game reuses tons of textures for the overworld, the only thing different I see is that this game's world is much smaller.
    Check out timestamp 36:58 in this video, particularly the Camp Tranquil and Black Brush sections. Really think about what the 1.0 zones looked like in retrospect. The difference in detail in the world is staggering. There are zero landmarks to speak of, and the camps were all the same two tents-and-a-fence designs all over the world. Zero personality, zero individuality, and zero character. In addition, aside from a limited handful of landmarks out in the world (Silvertear Falls, the Sylph camp in the Shroud, etc) every inch of the Shroud and Thanalan looked indistinguishable from these areas, from one end to the other.

    The ARR world feels like it's actually being lived in, with NPCs emoting and talking amongst themselves, distinct architecture in each region, varying geography and terrain, etc. I love it.
    (6)
    Last edited by Keres; 05-22-2014 at 07:29 AM.