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Thread: 1.0 Reminiscing

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  1. #1
    Player
    KokonoeAiyoko's Avatar
    Join Date
    Aug 2013
    Posts
    661
    Character
    Pomf-pomf Footahnaree
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Aegis View Post
    Because you can have huge, expansive environments with sweeping vistas but with repeated textures and few individual landmarks or you can have small, enclosed environments packed full of interesting oddities you can't have both.
    To be honest, there aren't many landmarks in the game already that 1.0 didn't have. In-fact, this game reuses tons of textures for the overworld, the only thing different I see is that this game's world is much smaller.
    (4)

  2. #2
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by KokonoeAiyoko View Post
    To be honest, there aren't many landmarks in the game already that 1.0 didn't have. In-fact, this game reuses tons of textures for the overworld, the only thing different I see is that this game's world is much smaller.
    I personally preferred 1.0's approach to world design too, but they had only a couple of landmarks of the scale of the sea serpent skeleton in la noscea in both size and detail. V2 has 2 or 3 of these per zone.
    (1)