5 major things i miss on top of the ones mentioned.

1. the vastly superior way the 1.x controller was setup to run on the mouse and keyboard bars with FULLY customizable keys. it was vastly superior to the current hotbar we have with a controller in many ways.

2. incaps that actually had meaning. things like incapping the horn of the great buffalo before there was a chance to have the horn drop. even just the visual incaps were amazing. hit buffalo with flashfreeze and watch it fall on its face, hit a toad and flip it upside down, take a skele's head completely off for the eyepatch.

3. why oh why did they destroy coerthas? especially the area around camp glory. there were many days i just sat on the lake southwest of glory fishing because it was one of, if not the, most beautiful places in any game made. now it's a stupid barren wasteland covered in that cold white stuff.

4. going out to challenge difficult mobs in the open world just because i could do it solo and have some of the best times ever. how many went and solo'd dodore, bloatbelly, and elder mosshorn nm's? it was so much fun to go out and claim those high level mobs and not have to worry about everyone and his brother coming to "help". it was the challenge i loved and even things like redrip ogre, the banemites, and the goblin that were all lvl99 you would go with a group and down them.

5. the biggest thing i miss about the game is the original thm. between the movement while casting, the elemental wheel, the aoe toggle switch, and the superior quantity and quality of the skills you had made the original thm vastly superior to the static fire spamming blm we have in game now.