That moment you unlocked your personal chocobo for the first time and your character comes belting out of the city entrance on it with a huge smile on his/her face.
Admit it, you were smiling just the same!
That moment you unlocked your personal chocobo for the first time and your character comes belting out of the city entrance on it with a huge smile on his/her face.
Admit it, you were smiling just the same!



That's the bunny.
Guilhest running in a massive herd of players stomping over the target enemies. So mindless yet oddly fun.
Doing a leve party while everyone is trying not to hit the nannygoat that is following us EVERYWHERE like a socially awkward co-dependent loner. Priceless.
Seeing buffalo NM for the first time by pure chance.
Yes, there were good things too that I think were a shame to be thrown away.
Cassiopeia hollow.
I'm hoping that will make its way back at least as a dungeon. Just think ... It's still somewhere under Bloodshore. Waiting. lurking. biding its time.

Early EARLY release 1.0: Seeing the Buffalo NM and then getting your face stomped in literally one blow. I don't think it could have been beaten that early no matter what.
Oh! Something I actually do miss: BEING ABLE TO TRADE FOOD IN DUNGEONS D:
Last edited by Leira_Raine; 05-19-2014 at 04:07 AM.
C'est Vie ou Mort!
I kinda miss the giant expansive zones. Don't even care if it was copy paste, there was still some variety and exploration to be had.
![]()
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





