YeahCant design encounters where you need 15+ people to attend with the state of the game. There just aren't that many of us left to do that content. 4 and 8 man content for now then after the game is up to par with current MMO standards they will have their welcome back campaign and release some bigger alliance stuffs.
Right now it's just not feasible.
My LS had 64 people from FFXI (old LSmates and their friends) 2 weeks after release. Now we're lucky to see even 10 online at any given time.
sadface
Like Yoshi-P, I think optimizing parties as a group of four is pretty swell -- a tribute to the maximum party size of Final Fantasy IX. Doubling that size for tougher, larger scale events seem all right to me (in this game). Other than behest, much of the content that I have seen look well built and accomplish-able on groups of eight or less.
Of course, finding that optimum ideal number for party and alliance play will depend largely on the subjective variables of the individual gamer.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.