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  1. #1
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Kurokikaze View Post
    Cant design encounters where you need 15+ people to attend with the state of the game. There just aren't that many of us left to do that content. 4 and 8 man content for now then after the game is up to par with current MMO standards they will have their welcome back campaign and release some bigger alliance stuffs.

    Right now it's just not feasible.

    My LS had 64 people from FFXI (old LSmates and their friends) 2 weeks after release. Now we're lucky to see even 10 online at any given time.
    Yeah

    sadface
    (0)

  2. #2
    Player
    Zaris's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    13
    Character
    Miru Mizunouchi
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    Like Yoshi-P, I think optimizing parties as a group of four is pretty swell -- a tribute to the maximum party size of Final Fantasy IX. Doubling that size for tougher, larger scale events seem all right to me (in this game). Other than behest, much of the content that I have seen look well built and accomplish-able on groups of eight or less.

    Of course, finding that optimum ideal number for party and alliance play will depend largely on the subjective variables of the individual gamer.
    (0)

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