Apologies for the necrobump, but I figure this is the best thread to ask:
When this is implemented, it would be great to have functionality that allows players to set the Level / stats of their house's striking dummy, as well as having the option for the striking dummy to attack the player (with settable potency and it cannot reduce the player's HP below 1).
One of the things that is specifically missing in the game is a viable way to test Morale, there's no real way to test out exactly how effective it is versus other stats other than in the field, and it's difficult to get a controlled environment in PVP. Since Morale affects both Offensive and Defensive capabilities in PVP, it's a rather important stat and it would be beneficial to be able to try it out. As an example, I'm not entirely sure that the 40 morale on the Direwolf Grimoire of Casting is worth the loss of 8 weapon damage, 14 INT, and 14 VIT from my High Allagan Grimoire of Casting. If I had a Striking Dummy that I could set morale to and was affected by morale, I could do some testing with other PVP gear to see how much of a difference that Morale made and make a decision from there. As it is now, even if I were to purchase the Direwolf Grimoire of Casting and use it, it would probably be difficult to tell exactly how effective or ineffective it is versus my other weapon due to other players' morale affecting how much damage I deal to them. Unless players get a controlled environment in which to test this kind of thing, it will remain unclear as to how effective it is so it's difficult for players to make informed decisions with their Wolf Mark purchases.
Last edited by Sol_Aureus; 06-07-2014 at 04:16 AM. Reason: character limit.
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