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  1. #1
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70

    Training Dummy for housing.

    Can we get one for the yard please?

    It may even be configured to look like is from the empire with broken empire uniforms or from any beast tribe, thing is, have a place to in the house to train.
    (6)

  2. #2
    Player
    Mandudez's Avatar
    Join Date
    Oct 2013
    Posts
    303
    Character
    Man Dudez
    World
    Exodus
    Main Class
    Armorer Lv 90
    Housing area is a sanctuary so it wouldn't be able to be used anyways.
    (0)

  3. #3
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Mandudez View Post
    Housing area is a sanctuary so it wouldn't be able to be used anyways.
    That is right, but sanctuary area could be reduced, like it is in worldmap aetherites, to be inside the house and not the yard for example.
    (0)

  4. #4
    Player
    Vittorino's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    513
    Character
    Vittorino Saggio
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Would honestly love a training dumnmy outside the house!
    (0)

  5. #5
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Don't know why you think housing area being a sanctuary makes it a non-combat zone. I can think of several sanctuaries out in the world where you can be engaged with an enemy.
    (2)

    XI: Zeroblade, Titan Server

  6. #6
    Player
    A_Magical_Unicorn_Rider's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Gierness Volstenn
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by SeraviEdalborez View Post
    Don't know why you think housing area being a sanctuary makes it a non-combat zone. I can think of several sanctuaries out in the world where you can be engaged with an enemy.
    /CoSes in More Donuts /CoTs in housing area
    (0)

  7. #7
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    630
    Prepare to turn your houses into battle training camps because training dummies are on the way as an outside furnishing! Once the implementation timing has been decided we’ll make an update.
    (47)
    Devin "Camate" Casadey - Community Team

  8. #8
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Camate View Post
    Prepare to turn your houses into battle training camps because training dummies are on the way as an outside furnishing! Once the implementation timing has been decided we’ll make an update.
    If you do add a personal training dummy for FC/housing, it would be interesting if you could set the dummy to "save" battle data when testing the potency of certain rotations. Such as you set a time limit say 30 seconds to 2 mins, and once the time starts you engage with the dummy until the timer is up and once the time runs out it will give you information like your hardest hitting skill and total damage.
    (16)

  9. #9
    Player
    Bushido_Brown's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    168
    Character
    Lo Ra'mzei
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Airget View Post
    If you do add a personal training dummy for FC/housing, it would be interesting if you could set the dummy to "save" battle data when testing the potency of certain rotations. Such as you set a time limit say 30 seconds to 2 mins, and once the time starts you engage with the dummy until the timer is up and once the time runs out it will give you information like your hardest hitting skill and total damage.
    This, right here, would be ultimate. An easy implementation such as this would allow us to better optimize our gear as well has have one, solid, completely accurate way to test stat changes, dps and curing potency. It would be such an easy addition at that, so it really feels like it comes down to whether the devs actually want to implement it, or not.
    (1)

  10. #10
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Airget View Post
    If you do add a personal training dummy for FC/housing, it would be interesting if you could set the dummy to "save" battle data when testing the potency of certain rotations. Such as you set a time limit say 30 seconds to 2 mins, and once the time starts you engage with the dummy until the timer is up and once the time runs out it will give you information like your hardest hitting skill and total damage.
    I would prefer that it did actual DPS calculations over the entire time we've been hitting it. Occasionally popping up an average DPS number every few seconds while you are sustaining an assault. This would make it so a lot of players don't need parsers to determine their rotations.
    (1)

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