oK, i see people REALLY want the F2P model for ARR, but here's the big question.

HOW would it work for ARR?

If the game became part F2P or full F2P, then it could come to numerous things, like even longer time periods between patches or lack of content.

Also, F2P supports the game through microtransactions, but what could ARR do for microtransactions?

Only get tomes via cash? Stamina, aka limiting ones playtime and then you playing more with Buyable Cash Stamina Potions? Limited number of dungeon runs, and then more runs buyable with cash? Market Board or Retainers only useable with cash, or even Allagan Tome Armors only buyable with cash?

So many things could go wrong with the F2P model on ARR. Maybe its cause I've played the game so much that I just cant "see" it going F2P without doing anything drastic.