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  1. #11
    Player
    ReaperT's Avatar
    Join Date
    Aug 2013
    Posts
    78
    Character
    Tatalanu Bobolanu
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by alhandra View Post
    the game needs more dungeons like this for the 50+ crowd. knowing that you might not one shot a dungeon makes them alot more exciting
    They tried that. It's called Pharos Sirius. Didn't end well.
    (2)
    Free Company: http://forum.square-enix.com/ffxiv/threads/67117-Lewd-Whispers-International-FC-LS-We-re-waiting...-under-your-bed

  2. #12
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    People were freaking out a bit at first about Ruins of Ampador. The dungoun itself is a good example of fun mechanics, though.

    DPS the gormund's belly to quickly break your friend out.
    Tank co-ordinating with DPS to recieve the highest stacks of the debuff (We actually had a DPS take a debuff at one point, and he had to off-tank while we quickly nuked another one)
    Coordination of Doors, smart positioning of bursting AoE's on Diabolos. As dragoon, I often can solo-handle this, but I imagine it would be a lot harder for a party that's not very... smart, about how they handle it.

    Fun mechanics like this, that aren't mindless like FATE grind's 1-2-3 gameplay, are what I love to see.
    (1)

  3. #13
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by alhandra View Post
    and Dzmael Darkhold are both more challenging than any of the lvl 50 dungeons or the new HM for that matter.
    DD is hard? I question that. A lot.

    I find DD really easy. In fact, I ran it last night and had no issues whatsoever. It just takes time to do. I was tanking, and the only thing that I had to do "differently" was have everyone stand away from the mobs after the first boss so I could pull things to them without pulling the frogs on the cliffs. We even pulled way too much stuff in the room before the first boss and didn't die somehow. Only death happened on the last boss when the BRD derped, twice...


    As for AV, if people know their roles, and know how to deal with mechanics, its an easy dungeon. Again, it just takes time.


    "Off-topic"...if post-50 dungeons had gear-sync (say, the Hard roulette having a max of i70, Expert i80, and so on) they'd be a LOT harder. Overgearing is what makes them easy, not the dungeons themselves.
    (3)

  4. #14
    Player
    Mysteltain's Avatar
    Join Date
    Aug 2013
    Posts
    847
    Character
    Robin Icebrand
    World
    Midgardsormr
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by PArcher View Post
    DD is hard? I question that. A lot.

    I find DD really easy. In fact, I ran it last night and had no issues whatsoever. It just takes time to do. I was tanking, and the only thing that I had to do "differently" was have everyone stand away from the mobs after the first boss so I could pull things to them without pulling the frogs on the cliffs. We even pulled way too much stuff in the room before the first boss and didn't die somehow. Only death happened on the last boss when the BRD derped, twice...


    As for AV, if people know their roles, and know how to deal with mechanics, its an easy dungeon. Again, it just takes time.


    "Off-topic"...if post-50 dungeons had gear-sync (say, the Hard roulette having a max of i70, Expert i80, and so on) they'd be a LOT harder. Overgearing is what makes them easy, not the dungeons themselves.
    Agreed on both the difficulty of DD and level-syncing 50+ dungeons. I still don't know why they haven't added an iLvl-sync to those dungeons...well, I guess I do: people will complain about how they don't feel powerful anymore, or about how long it takes to get through them now that they can't farm them in 20min. But then people complain about how they're too easy and blah blah blah. No pleasing anyone, I guess.
    (2)

  5. #15
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    One thing about this dungeon is you need a competent healer. Not a good healer, I really mean just competent one.

    I healed it for my book, so it went smoothly. No wipes or deaths. Easy even with PuGs that took way more damage than they should have. If anyone is having trouble with this instance I suggest grabbing a FCmate to heal it for you.
    (0)

  6. #16
    Player
    KikInperi's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    147
    Character
    Kik Inperi
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    For AV bring a BLM to AOE the pods on the last boss as soon as they spawn and then it's super easy. I've only ever had trouble with this dungeon when we didn't have a BLM
    (0)

  7. #17
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by KikInperi View Post
    For AV bring a BLM to AOE the pods on the last boss as soon as they spawn and then it's super easy. I've only ever had trouble with this dungeon when we didn't have a BLM
    You don't need a BLM. A WHM, DRG or BRD can do it just as well. The only real potential for failure would be 2 SMN and a SCH, but if everyone Shadowflares, Miasma 2s and Banes, things should die fast(ish)
    (0)

  8. #18
    Player
    Join Date
    Mar 2011
    Posts
    532
    I really can not believe people put things like SV and DD on the same level as AV. SV and DD are both jokes.

    AV on the other hand is a royal PITA with DF. I remember trying to clear this thing for my GC. Took a good 8-10 tries. Lag in this place on bosses is still a bitch. Especially for the cyclops.
    (0)

  9. #19
    Player
    ColorOfSakura's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    391
    Character
    Aerik Tirel
    World
    Mateus
    Main Class
    White Mage Lv 100
    AV is only difficult because there are a lot of players that just don't know what to do or where to stand in that dungeon. Even explaining the mechanics, you can still be in for a bad time because the bosses are pretty specific with regards to positioning and things in order to maximize heals and to deal with debuffs like Burrs and Gold Lung expediently.

    I hate it for that reason. It's a pain as a healer to run in DF. It's not hard in terms of straightforward difficulty, it's just hard because you have to be pretty precise in how you handle the bosses.
    (0)

  10. #20
    Player
    KikInperi's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    147
    Character
    Kik Inperi
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by PArcher View Post
    You don't need a BLM. A WHM, DRG or BRD can do it just as well. The only real potential for failure would be 2 SMN and a SCH, but if everyone Shadowflares, Miasma 2s and Banes, things should die fast(ish)
    I didn't say you needed a BLM, just that if you're having trouble a BLM will make it easier (for the record, of course I've beaten it without a BLM).

    And you can't shadow flare in Aurum Vale... or feasibly bane all the things before they hatch.
    (0)

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