Like in ffx, dungeon where you fight under the water. Or a dungeon, made with a boat and foes jump along the trip on it to attack with sometime big bosses attacking it.
When we first heard about crystal tower i thought it was going to be like this with the three parties taking different routes and then influencing each other.
A real gaunlet kind of dungeon with traps etc. ( not like the lame ones in halatali hm )
Ones that will hit you for
1k+ - 9999 damage!
So you'd actually feel like you can't touch them like the firewall in t5 XD
We need more enviroment kind of interactions!
Not more collect "__" to activate "__". Or use "__" to turn off forcefield.
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