Why they didn't put some extremely hard bosses into the game to keep people busy I have no idea. There isn't even an end-game progression system outside of guildmarks either (which offers such "exciting" rewards atm....)
Why they didn't put some extremely hard bosses into the game to keep people busy I have no idea. There isn't even an end-game progression system outside of guildmarks either (which offers such "exciting" rewards atm....)
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