Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast
Results 41 to 50 of 61

Hybrid View

  1. #1
    Player
    Syrellaris's Avatar
    Join Date
    Aug 2013
    Posts
    384
    Character
    Syra Whispers
    World
    Phoenix
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Jediman View Post
    I agree with you it looks crap
    Makes be wonder they got no idea how the dam summoner pets look like.

    dear lord... that is just horrible... I don't mind them being manifestations of raw power and not the exact models of the primals in a smaller form, but at least make it look good. Give it a higher detail etc.. not this quickly drawn together blob of color and call it a egi -.-
    (2)

  2. #2
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Syrellaris View Post
    dear lord... that is just horrible... I don't mind them being manifestations of raw power and not the exact models of the primals in a smaller form, but at least make it look good. Give it a higher detail etc.. not this quickly drawn together blob of color and call it a egi -.-
    [Insert absurd lore-based reason for the art design team's decisions]
    (2)

  3. #3
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Jediman View Post
    I agree with you it looks crap
    Makes be wonder they got no idea how the dam summoner pets look like.
    >Looks like something from XI.
    >Shiggedy Diggity Square Enix
    (1)

  4. #4
    Player
    lordparanoia's Avatar
    Join Date
    Oct 2013
    Posts
    219
    Character
    Myss Keta
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    The only one that si nice is Ifrit-Egi. Garuda and titan look horrible. I hope they will design a nice Leviathan-Egi, aggressive and big, or it will look like a snake. Ramuh looks cool. Nice the violet/dark colors.
    (1)

  5. #5
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    It's a beard with a coat, what's not to love.
    (2)

  6. #6
    Player
    Pooky_Pasha's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    134
    Character
    Pooky Pasha
    World
    Excalibur
    Main Class
    Warrior Lv 60
    I don't mind how the little Egis look. I would rather have a tiny eyesore (so I can actually see what is going on in battle around me), than the humongous, impotent eyesores from FFXI that block 1/4 of my screen.
    (1)

  7. #7
    Player
    Wolf_Shay's Avatar
    Join Date
    Apr 2014
    Location
    Limsa Lominsa
    Posts
    47
    Character
    Tancard Wolf
    World
    Malboro
    Main Class
    Arcanist Lv 41
    Everyone that wants to go back to XI in terms of summoning gameplay, go for it. Yes, you had straight up summoning ability...but that was it. You had to subjob something else if you wanted to actually do something besides stand there, and gods help you if you subjobbed something that had additional mana consumption past the dwindling numbers for having your pet out. If we would take a step back in time, people would realize there were NO pure summoners in all of Final Fantasy. They all relied on other spells and physical prowess. AND, the OP is complaining that the current egi's are just lazy, and that he/she/it has the power to run a far more detailed model. I'm not sure what he/she/it wants when the game clearly states that these are nowhere near the level of power of current primals, and, wait for it, are simply "the essence" of the primal. Dunno about anyone else, but essence doesn't scream "exact portrait of" to me. My two coppers here.
    (4)

  8. #8
    Player
    Blackcanary's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lermosa
    Posts
    869
    Character
    Rogue Fuki
    World
    Shiva
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Pooky_Pasha View Post
    I don't mind how the little Egis look. I would rather have a tiny eyesore (so I can actually see what is going on in battle around me), than the humongous, impotent eyesores from FFXI that block 1/4 of my screen.
    Again no one is asking them to be the same size as the ones in FFXI. The size just needs to be increased just a little bit.
    (4)

  9. #9
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Blackcanary View Post
    Again no one is asking them to be the same size as the ones in FFXI. The size just needs to be increased just a little bit.
    If they did increase their size, they would need re-texturing and re-modelling. That would be more work for absolutely no gain, especially when they have many other priorities.

    That said, once the DX11 client gets underway, I would expect that a redesign of these would follow for those capable of using it. I doubt they will be bigger, though, and I'm fine with that. Their size is fine as it is. It represents just how much power an adventurer/normal person has as a summoner; which is not much in the scale of things.

    We aren't Primals so we lack the power to create something that looks like Titan's Gaolers. Primals definitely have far more power than we do.

    Quote Originally Posted by Blackcanary View Post
    i really don't know what SE was thinking o yea they was LAZY and didn't have enough time. Since SMN wasn't even in the beta.
    This is my favourite thought process from people, next to the "they were designed this way (almost purely) because of graphics reasons" which is also not entirely true (but may have been a factor).

    Here's a thought, though:

    Do you know exactly how long SMN was in the design process for? No. You just assume it was a rush job because it wasn't in Beta.

    Well, do you know how much else wasn't in the beta? Quite a lot. Most of the story and cutscenes weren't there. Neither was Coil.

    Did they rush all that out in the last week as well? Of course not.

    I don't know how long SMN was in the design process for, either. But, we do know that Arcanist was in the design process for a while (the ideas were being played with in 2011 - http://goo.gl/3nX3M). Later, all classes had 1 job associated with it, so SMN (which was announced as the ACN job long before SCH was discovered) has been been in design for at least as long as Arcanist. I would think that it would have started design around the same time as the jobs like Paladin and Warrior were being designed.

    If anything, the fact that we didn't know about Scholar before beta time, would suggest that SCH was actually the rushed job. And that's not true, considering just how balanced with White Mage they are - that kind of balance and synergy does not appear overnight, but through much testing and fine tuning.

    Summoner was designed to work the way it currently does, since the beginning of it's design.

    Just because something was not in beta, does not mean that it was rushed or not planned out. It just means that it wasn't the thing they wanted to test at the time. I expect they felt very confident in their design, from a mechanics/numbers point of view.
    (2)

  10. #10
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Players only see the end result of what a developer was doing not how they designed and the thought process and that's where developers and players clash.
    (2)

Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast