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  1. #1
    Player
    Wadoka's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    595
    Character
    Eilis Tozet
    World
    Gilgamesh
    Main Class
    Summoner Lv 52
    Frog / Toad.

    Annoyingly hilarious.

    But I also want a Ribbon accessory!
    (0)

  2. #2
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Wadoka View Post
    Frog / Toad.

    Annoyingly hilarious.
    Do your Hildibrand quests when you hit level 50. You'll be pleasantly surprised with the trial you eventually unlock~
    (1)

  3. #3
    Player
    Wadoka's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    595
    Character
    Eilis Tozet
    World
    Gilgamesh
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Garlyle View Post
    Do your Hildibrand quests when you hit level 50. You'll be pleasantly surprised with the trial you eventually unlock~
    Thanks. I've been PLD 50 for about 4 months but I'd never seen a good-enough reason to go check out the Ace Investigator - until now!
    (0)

  4. #4
    Player
    givemeraptors's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    481
    Character
    Felendis Vreer
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Greased Lightning, Presence of Mind, Selene's buffs are all essentially haste.

    Slow's effect is quite noticeable actually. Especially on mages.
    (0)

  5. #5
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,334
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Due to how frequent attacks are, I don't see Blink being a very effective spell, not unless they made it utterly game breaking balance wise.

    Reraise is the effect I'd like to see - it would have to have a long cool down though to stop blatant abuse - maybe have Phoenix Downs (which are very rare items) instead of raising a party member they instead give the player a Reraise effect, but once used can't be used again for an hour or something to avoid people exploiting in Titan or Coil for instance.
    (1)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  6. #6
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    Quote Originally Posted by Enkidoh View Post
    Due to how frequent attacks are, I don't see Blink being a very effective spell, not unless they made it utterly game breaking balance wise.

    Reraise is the effect I'd like to see - it would have to have a long cool down though to stop blatant abuse - maybe have Phoenix Downs (which are very rare items) instead of raising a party member they instead give the player a Reraise effect, but once used can't be used again for an hour or something to avoid people exploiting in Titan or Coil for instance.
    BLMs sort of have a blink ability as it is, with Manawall. Sure it's only a 2-hit physical damage nullifier but it's still proved useful in endgame content like Titan extreme landslides.

    I think reraise would be a good idea but you'd have to have some enemies be able to dispel it from you for their enrage mechanics to work intentionally. Otherwise it's essentially just having a spare swiftcast -> raise automated. Like you say, with a long cool down it wouldn't be abused.
    (0)

  7. #7
    Player
    Seshayn's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Seshayn Anea
    World
    Faerie
    Main Class
    Paladin Lv 70
    Confuse and Berserk
    (0)

  8. #8
    Player
    Litre's Avatar
    Join Date
    Oct 2011
    Posts
    141
    Character
    Litre Taregant
    World
    Durandal
    Main Class
    Gladiator Lv 50
    How about they fix weakness first?

    How come, when sh*t hits the fan, it's easier to just give up, wipe and run back (thanks shortcuts!) than try to fight against the odds? And raising gives you a weakness penalty when wiping doesn't?

    If anything surviving a tough situation with in-battle raises should be encouraged because it's so much more fun when you come out with MP at 0 and everyone sharing sighs of relief.

    I mean if you wipe and monsters respawned that'd be fine since there's lost time there, but at least hit wiped parties with a severe weakness, no one plays seriously in a dungeon anymore when you can just brush off a wipe and sprint back. This just encourages speed runs, if you pull 10 mobs and die well you take the risk of a wipe, but if that risk is not there why not.

    Of course dungeons only (not trials)
    (0)

  9. #9
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    Quote Originally Posted by Litre View Post
    How about they fix weakness first?
    You mean preventing sac pulls? In old FFXI you could de-level because you would lose experience whenever you died. SE decided that de-levelling was too harsh for today's gamers though. We do take more severe gear damage when we die though, so there is that.
    (0)

  10. #10
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    Just wondering, does anyone think status/elemental resistance stats will ever become useful for endgame encounters? They don't really appear to be of any use at the moment.
    (0)

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