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  1. #31
    Player
    CasuallySerious's Avatar
    Join Date
    Apr 2014
    Posts
    15
    Character
    Natalya Deschanel
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Empty-handed View Post
    i just failed and got NQ following this. broken english doesnt help following the setups. especially from between steps 4/5/6/7..
    I was confused by these steps also until I broke it down in a simulator. Here is what he meant.
    1. CZ (if good use ToT)

    2. Inner (if good use ToT)

    3. WN I (if good and you haven't gotten a tricks proc yet then use ToT otherwise move to the next step)

    4. SH II

    5 - 9. These steps are handled based on condition priority (So this is what you do for steps 5,6,7,8,9). Here are the priority rules:

    ** Did you use tricks in steps 1 ,2 or 3 ? If not - use your first good condition for tricks otherwise skip to next priority.

    ** If the condition is normal/poor and you have not used 2 x Piece by Piece then use Piece by Piece. (so basically the first two normal/poor conditions will be used for piece by piece). If the condition is good/excellent skip to the next priority.

    ** Use Hasty Touch
    (0)

  2. #32
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    sorry, OP using alot of abbreviations, kinda confusing really.

    What the heck is Pbp & MM?

    I hope OP has time to edit 1st post and change all that abbrev. ^^;
    (0)

  3. #33
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by BobbinT View Post
    sorry, OP using alot of abbreviations, kinda confusing really.

    What the heck is Pbp & MM?

    I hope OP has time to edit 1st post and change all that abbrev. ^^;
    Pbp = Piece By Piece (level 50 Armorer -- Increases remaining progress by 1/3)

    MM = Master's Mend (level 7 Alchemist -- Restores 30 Durability)
    (0)

  4. #34
    Player
    theprogrammist's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Chocobotsu Monogatari
    World
    Tonberry
    Main Class
    Lancer Lv 50
    hello, I would like to share a diagram that I'd made based on Dingding rotation


    thank you Ding ding for sharing
    and I was inspired by this one here
    http://www.reddit.com/r/ffxiv/commen...de_2_seperate/
    (4)
    Last edited by theprogrammist; 06-26-2014 at 10:57 PM.

  5. #35
    Player
    Thamorian's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    412
    Character
    Luna Sol
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    In order to help those who still had problems understanding the steps (myself included, above picture I didn't quite get), here's a written step by step guide I tried to make as clear as possible using OP's post.

    Obviously if you can't use Tricks of the Trade when it says to, move on to the next step.

    Comfort Zone
    Tricks of the Trade
    Inner Quiet
    Tricks of the Trade
    Waste Not

    =============If no Tricks of the trade before now, use TotT once (only 1 time max) when/if it procs otherwise don't use TotT
    Steady Hand II
    Next 5 Steps (Until Steady Hand II runs out)
    --If Normal: Use Piece by Piece (Needed 2 times)
    --If Good: Use Hasty Touch (Use 3 times MAX)
    =============End if

    If 2 Comfort Zone stack left (Happens if you have not gotten any TotT procs so far)
    --------If condition is good and no TotT was used before, use TotT
    --------else use Hasty Touch

    ***Should have 1 or 0 stacks of Comfort Zone left now
    Tricks of the Trade
    Comfort Zone
    Tricks of the Trade
    Steady Hand II

    =======If you still haven't gotten TotT once since starting and get good condition between now and 15 or 20 durability left, use TotT when/if it procs, otherwise don't use TotT.
    Hasty Touch until 15 or 20 Durability left

    When 15 or 20 Dur left
    --------If condition is good and/or 1 stack of SH2 is left, use Hasty Touch
    --------else move onto next step

    Tricks of the Trade
    Master's Mend II
    Tricks of the Trade

    Until condition is 55 or 60
    --------If Condition is good use TotT
    --------else use Hasty Touch

    Steady Hand II

    ==============================
    If used TotT 3 or more times (116+ CP left)
    --------Use Basic Touch 2 times
    Else if used TotT 2 times (98+ CP left)
    --------If Condition is equal to good or excellent, use Basic Touch then Hasty Touch
    --------Else Use Hasty Touch then Basic Touch
    Else (if used TotT 1 time) (80+ CP left)
    --------Use Hasty Touch 2 times
    ==============================

    If Condition is Excellent use Byregot's Blessing
    --------else use Great Strides

    If Condition is Good or Excellent use Byregot's Blessing then Ingenuity II
    --------else use Ingenuity II then Byregot's Blessing

    Byregot's Blessing
    Careful Synthesis II
    Careful Synthesis II
    Careful Synthesis II
    (2)
    Last edited by Thamorian; 10-10-2014 at 06:05 PM. Reason: Char Limit

  6. #36
    Player
    zerrith's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Zerrith Blakken
    World
    Ragnarok
    Main Class
    Gladiator Lv 50

    Am I missing something?

    So I tried this rotation, and I failed before I hit 0 durability. According to the OP, it only takes 2 PbP and 3x CS II to hit the 100% progress. I have Cr 396, and the 2 PbP yield 244/445 progress. My CS II give 56 progress each. So the 2 x PbP and 3 x CSII only gets to 412/445 progress. Has something changes since the original post?
    (0)

  7. #37
    Player
    zerrith's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Zerrith Blakken
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Never mind. I was missing the Ingenuity II...
    (0)

  8. #38
    Player
    Alx789's Avatar
    Join Date
    Apr 2014
    Posts
    239
    Character
    Vik Ktototam
    World
    Phoenix
    Main Class
    Archer Lv 60
    I think that it should be better to reach 453 crship and use normal 12-13 HT rotations. It is not very easy to reach normal results with 10 ht rotation. And it uses RS - you have a risk to loose all making a lot of reclaims (50% of crafts will get IQ8 or less)
    (0)

  9. #39
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    This is an outdated rotation from over a year back.. Crafting gear has improved since then and you have much more stats at your disposal now..
    (2)

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