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  1. #1
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Kazamoto View Post
    More people wont just magically play DD because more people are needed, that is madness to even suggest.

    People all ready more frequently play DD because they prefer to, the game should TRY to match the demographics that play.


    So, you are suggestion we force people to change?

    This sounds a lot like the people who say:

    Others should be forced to play tanks so I don't have to.

    Why should you not be forced to tank so others don't have to?
    Don't think she's saying force them to change, she's saying people prefer to hit things rather than mend or be hit. It is inevitable people are attracted to power.
    (1)

  2. #2
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by TeaTimeBear View Post
    Don't think she's saying force them to change, she's saying people prefer to hit things rather than mend or be hit. It is inevitable people are attracted to power.
    exactly, personally i play monk as main and paladin as alt the best equiped. i do the two, but i admit sometimes it really tiring to play tank, DD don't care of strategy nor they care of them hate... they simply want to hit... i have a friend that was playing healer, then tank and recently begin to play DD... and it pretty amazing how it way to play did change, big number effect i guess.

    i was always more a tank than a DD (in the other game) here when i'm alone i'm tank, in group i'm monk.
    but let's be honest, tanking in the game is boring. (especially as paladin) you want to get more tank, make the job more fun to play. all we do is 1, 2, 3, 1, 2, 3.... the same combo over and over and over. it's not fun is boring as hell!

    Quote Originally Posted by Gormogon View Post
    Suggestions.

    1.) Level 15 through 47 dungeons can be change to 4 man parties + 1 random slot. The 5th slot isn't always needed to start the dungeon yet it would help new players out who have priority on that 5th slot.
    2.) Chocobos finally being able to queue up for dungeons but needs a complete light party since everyone builds their Chocobos differently.
    3.) NPC or ghost dungeon runs. Has a 10 or 20 percent EXP penalty but you wont have to wait for queue timers. Yet these dungeon runs will be slow.
    1) will not happend, add one person (even randomly) change totally the balance of a dungeon. it will be a either too easy or too hard. the work on this is simply mind blowing.
    2) at the 2.3, normally, we will finally be able to join DF with chocobo, but chocobo are not means to take place of a player, will not happend too.
    3) interesting, but same... i prefer they add new content that simply try to help more people that simply only want play DD to enter dungeon

    best solution ever:
    get a tank or healer as friend, your queue time will simply dissappear. after all mmorpg are game means to be play with other, not alone.
    (1)
    Last edited by silentwindfr; 04-16-2014 at 12:13 AM.

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