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  1. #11
    Player
    Lilysparkle's Avatar
    Join Date
    Sep 2013
    Posts
    81
    Character
    Lily Lunaheart
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    This may seem radical, but in my mind, I feel like they should just quadruple the Duty Roulette reward for adventure in need. Yes, times it by four. I think you get 4500g atm? So make it 16-20k. Yes it seems like a lot, but that's the point. People would actually get off their chair and start leveling a tank pronto. Don't mistake me though, this new amount would be for the adventurer in need reward for any DR, so it wouldn't just be for tanks. It'd be for anyone. It's just that most of the time, it's tanks that are needed as we know. This sort of reward would genuinely get people to play tanks more I think, and equalise the imbalance in roles. You'd get a lot more tanks wanting to use the DR, and in time probably start seeing more Healer needed and possibly even DPS needed. *That* should be how the adventure in need reward should work, it should actually incentivise ppl, not just be "Oh here's a little extra for the coincidence of lvling a tank." Compare that against 200 primal ex/coil runs for a job exclusive mount - which is nice yes, but wow. Reasonable concept but not a very good implementation imho!
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    Last edited by Lilysparkle; 04-15-2014 at 08:46 PM.

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