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  1. #1
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Fact is, there are much more DD's than tanks or healers. SE can't do much about that. They can hand out incentives as much as they want, if people do not want to play a tank, they just won't.

    What adds to the DD problem is people's behaviour. Especially tanks. Athough it may look unfair and I know there are also a lot ot friendly tanks out there, I can't count how many runs I made lately where the tank withdraws upon joining, was gone already when I entered or left after the smallest mistake or just because somebody was new and feared his rewards will take too long.

    Tanks know exactly that they are needed and they also know that they will get another chance very quickly. And some of them abuse the actual situation and act like they are God's gift to Humans and take care that DD's have even longer waiting times. SE also can't do much about this. People need to change. But I doubt they will. I know the day I can't run the majority of dungeons with my FC anymore will be the day I quit. Relying completely on Duty and Group finder would be killing my Joy in the Game quickly.
    (0)

  2. #2
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    I hate the DPS queue as much as everyone else.. But how should SE fix that 99% of the players prefer to play DPS over tanks and healers? Ok, an actually fun tank job would maybe make me go tank, but it is against my very nature to stand and get hit by stuff. ~I am a coward...~<3
    (1)
    Learn, explore, and think for yourself. Make your choices, take actions, and let yourself be free.

  3. #3
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    There's only so much SE can do to encourage more people to level up Paladins, Warriors, White Mages and Scholars. The rest is up to the community. Adding more tanking/healing jobs would do very little (at best) to alleviate long queue times for DD classes.

    So, yes, the root of the problem is the players. Hell, I would tank or heal (I personally love the play style of the Marauder & when out in the field I'll toss a Physick out on others when I'm a Black Mage) but I'm reluctant due to the animosity that the community has towards each other. Nobody wants to deal with a tank or healer that's new. And a tank & healer can read all the guides and watch all the videos available but it doesn't compare to first-hand experience, which is how one truly learns.
    (4)
    I LIKE the fence. I get 2 groups to laugh at then.

  4. #4
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Noshpan View Post
    There's only so much SE can do to encourage more people to level up Paladins, Warriors, White Mages and Scholars. The rest is up to the community. Adding more tanking/healing jobs would do very little (at best) to alleviate long queue times for DD classes..
    Well, it might in that a lot of players will take them up because OMG SHINY NEW CLASS. To that extent, actually, when SE adds classes in the expansion, they need to be really careful about that - if the only new class is a DPS (or branched from a DPS) you're going to see the problem worsen.

    DPS queue times have been sporadic for me. I've had them be significantly better sometimes - usually I'm not waiting long anymore. And then the other day I had too go do Sunken Temple as part of the main questline, and bam, 50 minute queue and I gave up to ask an FC-mate to queue with me as a healer to get us in almost instantly.
    (0)

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Garlyle View Post
    Well, it might in that a lot of players will take them up because OMG SHINY NEW CLASS.
    Yes, until they leveled up this class to 50.
    Then they would be back to a DPS class, because they learned that the community don't want newbie tanks in their speedrun parties.
    (1)

  6. #6
    Player
    Spyrit's Avatar
    Join Date
    Aug 2013
    Posts
    159
    Character
    Spyrit Moon
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    I think if they allowed people to change classes, while in a dungeon, would help decrease the wait in queues. And maybe premades not be stuck with the trinity setup, and allow chocobos to fill the gaps.
    (0)
    Last edited by Spyrit; 04-16-2014 at 09:28 PM.

  7. #7
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Aht Urgan erased any pain DRG, RNG, (Colibri Party) and MNK (Salvage all the things) felt.

    Then added a class, and piled all the hate and pain onto it, no matter how awesome the class really was, if played properly.
    -A proud lolPUP
    (0)

  8. #8
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kazamoto View Post
    Aht Urgan erased any pain DRG, RNG, (Colibri Party) and MNK (Salvage all the things) felt.

    Then added a class, and piled all the hate and pain onto it, no matter how awesome the class really was, if played properly.
    -A proud lolPUP
    Thankfully, after I suffered with my MNK, I realized that I really was more of a healer/support person anyway Took up WHM, BRD and COR. Never had issues after that. For people in XIV, i would recommend trying out a healer or tank if you can stomach it as it will make your time tome farming so much more bearable. We all have the jobs we love, but sometimes it just makes sense to have a job you can pull out for quick queues and what not.
    (0)
    Last edited by Skivvy; 04-17-2014 at 12:47 AM.

  9. #9
    Player
    Gerolan's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Seraphima Cyngosa
    World
    Phoenix
    Main Class
    Arcanist Lv 90
    I tried healing for the first time last night, thought heck I will give it a shot.
    Not a single person died,or get low health but the amount of snide remakes if a slither of their health isn't topped up instant is astonishing, think ill stick to DPS
    (0)

  10. #10
    Player
    Ikeda's Avatar
    Join Date
    May 2011
    Posts
    133
    Character
    Ikeda Komori
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    You know the sad thing is this could probably just be solved by making all the classes stronger and then making the enemies stronger to compensate. Back in 1.23 Warrior was ridiculously OP. Had more hp and took less damage than Paladin, did more damage than some dps classes, and could fully self heal itself by hitting multiple enemies at once with steel cyclone and that buff that makes your next weapon skill heal you a certain amount (forgot the name).

    Thing is while it was OP it was actually le gasp fun to play as. Much more fun than the weak shell of itself it is now that feels like it does far too little damage with that giant axe it uses. If instead of nerfing everything to death for the sake of "balance" they would balance everything by making something powerful and then buffing everything else to be in line with it and then buffing all the enemies to compensate, the classes would be more fun to play and we may actually get some fun and challenging fights in the game for once.
    (0)
    Last edited by Ikeda; 04-17-2014 at 01:09 AM.

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