Fact is, there are much more DD's than tanks or healers. SE can't do much about that. They can hand out incentives as much as they want, if people do not want to play a tank, they just won't.
What adds to the DD problem is people's behaviour. Especially tanks. Athough it may look unfair and I know there are also a lot ot friendly tanks out there, I can't count how many runs I made lately where the tank withdraws upon joining, was gone already when I entered or left after the smallest mistake or just because somebody was new and feared his rewards will take too long.
Tanks know exactly that they are needed and they also know that they will get another chance very quickly. And some of them abuse the actual situation and act like they are God's gift to Humans and take care that DD's have even longer waiting times. SE also can't do much about this. People need to change. But I doubt they will. I know the day I can't run the majority of dungeons with my FC anymore will be the day I quit. Relying completely on Duty and Group finder would be killing my Joy in the Game quickly.


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I LIKE the fence. I get 2 groups to laugh at then.





Took up WHM, BRD and COR. Never had issues after that. For people in XIV, i would recommend trying out a healer or tank if you can stomach it as it will make your time tome farming so much more bearable. We all have the jobs we love, but sometimes it just makes sense to have a job you can pull out for quick queues and what not.


