if the atma quest had the fights like the ones we had in Beta for low level main story, where you needed several tries and a strategy beforehand to do it barely I would be up for it, that's why I would love the introduction of NM's in open world like the Dhorme Chimera, would be awesome something like that and the fight could have a certain dps and gear check in order to be able to beat them, I prefer by far difficulty as time sink than the random drop...
Actually the relic system in XI since abbysea has a very similar approach, you have to kill certain NM's that change depending in the growth path you take with your weapon or if you choose a different path it could mean doing certain weapon skills x # of times on one kind of mob or in general and after completing the quest there's another set of NM's that is required to upgrade it further, so at the end with the same base weapon you could get a very different final weapon depending on what you want.
Last edited by elreed; 04-15-2014 at 04:48 AM.



Considering that Relic weapons have 2 very specific special encounters as part of their questline, I wouldn't be so quick to count that option out. Chimera and Hydra.
We could see some new monsters trials that are related to the new level of relic weapons, for sure. And it would be awesome if they did that, imo.
Edit: Ah, I didn't see the "solo" part. Hmm, might be possible.. but I don't know. Everything that is soloable is meant to be fairly easy so that everyone can do it in this game.
I wouldn't be opposed to another special 8 man monster trial though.
Last edited by Ecks007; 04-15-2014 at 05:15 AM.
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