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  1. #1
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by MercuryD View Post
    The reason why posts such as those keep popping up lies only in that players are unable to accept the job, which is powerful in its own right, is complete. People have commented on the lore reasons for all that you have stated ad nauseum. In fact, much of the lore you are stating has little to no empirical (in-game) evidence. I.e., egi require more aether than a primal.
    If the game is based on some form of reality then it still requires a massive amount of energy to change the nature of something. Changing the Primals original form into the Egis is equivalent to turning lead into gold they both require a vast amount of Energy. Keeping the Primal in its original form would cost less Aetheric Energy then creating the Egi because that involves ripping apart the Primals being.
    (1)
    Last edited by Akiza; 04-15-2014 at 11:56 PM.

  2. #2
    Player
    MercuryD's Avatar
    Join Date
    Aug 2013
    Posts
    349
    Character
    Daii Mercury
    World
    Midgardsormr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Akiza View Post
    If the game is based on some form of reality then it still requires a massive amount of energy to change the nature of something. Changing the Primals original form into the Egis is equivalent to turning lead into gold they both require a vast amount of Energy.
    Not to state the obvious but this is Fantasy, not Reality. As such, within the context of our world (Eorzea), that theory cannot hold too much weight, if any at all. Also your theory of lead to gold is preposterous. Please, rewatch the cutscenes of the job quests. It explicitly states that

    Quote Originally Posted by Ymhitra
    In order to manifest these obedient incarnations of the beastmen's savage deities, one must first defeat a primal and capture its aetheric essence.
    The keyword is capture.

    Quote Originally Posted by Ymhitra
    Now, you must focus. Visualize the aether flowing through you, a vibrant current of energy transforming into living fire. Hold this image in your mind, and the raging heat of your life force shall spawn an egi wreathed in flames!
    This COULD sounds as if you use ambient aether but...

    Quote Originally Posted by Ymhitra
    Instead of fire, however, you will be concentrating on shifting your aetheric balance towards the spectrum of earth. Once you have achieved the required state of earthen affinity, the primal's captured essence will tumble forth and coalesce into the stony form of Titan-Egi.
    Here she states explicitly that you call the captured essence of the primal.

    Quote Originally Posted by Ymhitra
    I sense Garuda's restless essence railing within the confines of your aetheric channels. It is time we granted it release with the Austerities of Wind.
    "Within the confines of your aetheric channels."
    Captured, again, being the operative term.

    So, in closing, summoning consists of a few steps:

    1) Defeat the primal and take its essence into yourself. (We assume this occurs by all who defeat a primal and survive, not just summoners.)
    2) Find a place in which the aetheric balance is strongly shifted to support that primal, i.e., Sagolii desert for Ifrit.
    3) While in that place, shift your personal aetheric essence to match that element and call the egi out.
    4) The egi will be wild, having the qualities of the primal it was torn from. Defeat it.
    5) After defeating it, you will have access to the egi. From here on you can do steps 1 and 3 in order to summon the Egi for your use.
    (4)

    Lodestone: http://na.finalfantasyxiv.com/lodestone/character/1729819/
    Quote Originally Posted by Fernehalwes View Post
    While translation is a large part of our job, what is not known by many is that the EN localization team plays a large role in the creation of a lot of in-game terminology and lore which is then localized back into Japanese (with liberties often taken by the Japanese team so that the text might appear more appealing to their target Japanese audience).

  3. #3
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Akiza View Post
    If the game is based on some form of reality then it still requires a massive amount of energy to change the nature of something. Changing the Primals original form into the Egis is equivalent to turning lead into gold they both require a vast amount of Energy. Keeping the Primal in its original form would cost less Aetheric Energy then creating the Egi because that involves ripping apart the Primals being.
    You seem to take a lot of liberties in what you think is lore, and scientific fact within the confines of the game world. However, majority of what you spout off most of the time is a creation from your own mind and not text that is even present in the game.

    I get that you in particular aren't satisfied with summoner as do most of the people that frequent the DPS forum, but there comes a time when you have to come to grips that there won't be a major overhaul of the job. Some changes might happen down the road sometime, but the job will largely remain the same. The simple fact of the matter is this what the development team wanted with summoner whether you like it or not. Your incessant whining over the matter isn't going to sporadically change the minds of the dev team that they in fact designed the job all wrong. I would hazard a guess that vast majority of the summoner population would be very displeased at a major overhaul, and that it's just a very vocal minority that is constantly complaining that summoner in FFXIV isn't summoner from FFXI (the summoner class from FFXI has no place in this game currently).

    Quote Originally Posted by Akiza View Post
    Most players would be happy with my suggestions and their would be quite a few players that switched from Summoner's to Black Mage because they didn't feel like a Summoner come back.
    How do you gauge that most players would be happy with your suggestions? That's a bold statement to make for a large number of players.
    (7)
    Last edited by Ricdeau; 04-16-2014 at 01:30 AM.

  4. 04-16-2014 11:33 PM

  5. #5
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ricdeau View Post

    I get that you in particular aren't satisfied with summoner as do most of the people that frequent the DPS forum, but there comes a time when you have to come to grips that there won't be a major overhaul of the job. Some changes might happen down the road sometime, but the job will largely remain the same. The simple fact of the matter is this what the development team wanted with summoner whether you like it or not.
    This is the reason players can't have nice things in a MMO because players say this is what the developer wants so suck it up. In MMOs developers have control over the overall presentation and design while players have a say in features, quality of life, character progression and class/job design.
    (1)

  6. #6
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Akiza View Post
    This is the reason players can't have nice things in a MMO because players say this is what the developer wants so suck it up. In MMOs developers have control over the overall presentation and design while players have a say in features, quality of life, character progression and class/job design.
    But what you're asking for is a redesign of a class that's already well established in the game now. You would alienating the playerbase more than not. Outright changing a class from it's initial design just does not go over well. It has nothing to with you sucking it up it has far more to do with polarizing your playerbase. If there was such a massive negative reaction to SMN then SE would have acknowledged it by now, and the simple fact that they have not would point to the dissatisfied playerbase is largely the minority. No game is ever going to completely satisfy it's playerbase, but you try to please the majority.

    For example lets look back at 2.1. SE addressed some major design issues with melee and warriors because of extreme negative reaction. However, none of these changes came at the cost of totally revamping anything. The tools present were modified. If you are going to keep asking for changes and such at least be realistic. A total revamp isn't happening.
    (5)

  7. #7
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by Ricdeau View Post
    But what you're asking for is a redesign of a class that's already well established in the game now. You would alienating the playerbase more than not. Outright changing a class from it's initial design just does not go over well. It has nothing to with you sucking it up it has far more to do with polarizing your playerbase. If there was such a massive negative reaction to SMN then SE would have acknowledged it by now, and the simple fact that they have not would point to the dissatisfied playerbase is largely the minority. No game is ever going to completely satisfy it's playerbase, but you try to please the majority.

    For example lets look back at 2.1. SE addressed some major design issues with melee and warriors because of extreme negative reaction. However, none of these changes came at the cost of totally revamping anything. The tools present were modified. If you are going to keep asking for changes and such at least be realistic. A total revamp isn't happening.
    We can never know till SE pulls out the stats for players playing the jobs :P (i know they did that for final fantasy XI)
    Once that is done then we can be sure about the class.

    but total remap of the game went ahead lol (and we are talking about the class here)
    (0)
    Last edited by Jediman; 04-17-2014 at 12:12 AM.