Page 3 of 22 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 211
  1. #21
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Akiza View Post
    If the game is based on some form of reality then it still requires a massive amount of energy to change the nature of something. Changing the Primals original form into the Egis is equivalent to turning lead into gold they both require a vast amount of Energy. Keeping the Primal in its original form would cost less Aetheric Energy then creating the Egi because that involves ripping apart the Primals being.
    You seem to take a lot of liberties in what you think is lore, and scientific fact within the confines of the game world. However, majority of what you spout off most of the time is a creation from your own mind and not text that is even present in the game.

    I get that you in particular aren't satisfied with summoner as do most of the people that frequent the DPS forum, but there comes a time when you have to come to grips that there won't be a major overhaul of the job. Some changes might happen down the road sometime, but the job will largely remain the same. The simple fact of the matter is this what the development team wanted with summoner whether you like it or not. Your incessant whining over the matter isn't going to sporadically change the minds of the dev team that they in fact designed the job all wrong. I would hazard a guess that vast majority of the summoner population would be very displeased at a major overhaul, and that it's just a very vocal minority that is constantly complaining that summoner in FFXIV isn't summoner from FFXI (the summoner class from FFXI has no place in this game currently).

    Quote Originally Posted by Akiza View Post
    Most players would be happy with my suggestions and their would be quite a few players that switched from Summoner's to Black Mage because they didn't feel like a Summoner come back.
    How do you gauge that most players would be happy with your suggestions? That's a bold statement to make for a large number of players.
    (7)
    Last edited by Ricdeau; 04-16-2014 at 01:30 AM.

  2. #22
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    well I'm not satisfied in what they done for the summoner as of now lol
    I'm sure theres more out there.
    Nice Summoner job was never Beta tested no wonder it was a quick development.
    They should give us that option on the making the avatar egi big or small and then see the results of it how many tuned on for the big or small.

    Hes got a point tho thread open every week for remap egi lol

    http://forum.square-enix.com/ffxiv/t...4-Egi-Glamours

    by the way Akiza you open a thread again next week then I will do also lol

    Quote Originally Posted by Akiza View Post
    Most players would be happy with my suggestions and their would be quite a few players that switched from Summoner's to Black Mage because they didn't feel like a Summoner come back.
    Well I'm playing my summoner to lvl 50 then going back on pld till they sort this crappy class out, only returning to it onces its more like a summoner class should be.
    (0)
    Last edited by Jediman; 04-16-2014 at 11:44 PM.

  3. 04-16-2014 11:33 PM

  4. #23
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ricdeau View Post

    I get that you in particular aren't satisfied with summoner as do most of the people that frequent the DPS forum, but there comes a time when you have to come to grips that there won't be a major overhaul of the job. Some changes might happen down the road sometime, but the job will largely remain the same. The simple fact of the matter is this what the development team wanted with summoner whether you like it or not.
    This is the reason players can't have nice things in a MMO because players say this is what the developer wants so suck it up. In MMOs developers have control over the overall presentation and design while players have a say in features, quality of life, character progression and class/job design.
    (1)

  5. #24
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Most people who don't like things in this game will leave while not saying why. While the vocal minority will make suggestion when their dissatisfied with something. There are a lot of players that switched from a Summoner to a different job because they didn't like the design of the Summoner but they aren't on the forum voicing their dissatisfaction and the players that still plays Summoner hope one day they will be able to summon Primals as an ultimate summon. How does anyone know what the developers will do maybe they'll give Summoner's the ability to summon the primal as a Grand Company skill maybe they'll evolve the job into a High Summoner by equipping a master job stone or they give every job a master job stone if they go that route.
    (1)
    Last edited by Akiza; 04-17-2014 at 12:02 AM.

  6. #25
    Player
    JetBrooks's Avatar
    Join Date
    Dec 2013
    Posts
    292
    Character
    Jet Brooks
    World
    Malboro
    Main Class
    Lancer Lv 50
    Even so, do you really think it's necessary to create a new thread every time you remind yourself that you're fed up with how the most powerful DPS in the game is?
    (2)

  7. #26
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Akiza View Post
    This is the reason players can't have nice things in a MMO because players say this is what the developer wants so suck it up. In MMOs developers have control over the overall presentation and design while players have a say in features, quality of life, character progression and class/job design.
    But what you're asking for is a redesign of a class that's already well established in the game now. You would alienating the playerbase more than not. Outright changing a class from it's initial design just does not go over well. It has nothing to with you sucking it up it has far more to do with polarizing your playerbase. If there was such a massive negative reaction to SMN then SE would have acknowledged it by now, and the simple fact that they have not would point to the dissatisfied playerbase is largely the minority. No game is ever going to completely satisfy it's playerbase, but you try to please the majority.

    For example lets look back at 2.1. SE addressed some major design issues with melee and warriors because of extreme negative reaction. However, none of these changes came at the cost of totally revamping anything. The tools present were modified. If you are going to keep asking for changes and such at least be realistic. A total revamp isn't happening.
    (5)

  8. #27
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by JetBrooks View Post
    Even so, do you really think it's necessary to create a new thread every time you remind yourself that you're fed up with how the most powerful DPS in the game is?
    Well I don't mind creating one so that other fellow summoner see it :P
    (0)

  9. #28
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by Ricdeau View Post
    But what you're asking for is a redesign of a class that's already well established in the game now. You would alienating the playerbase more than not. Outright changing a class from it's initial design just does not go over well. It has nothing to with you sucking it up it has far more to do with polarizing your playerbase. If there was such a massive negative reaction to SMN then SE would have acknowledged it by now, and the simple fact that they have not would point to the dissatisfied playerbase is largely the minority. No game is ever going to completely satisfy it's playerbase, but you try to please the majority.

    For example lets look back at 2.1. SE addressed some major design issues with melee and warriors because of extreme negative reaction. However, none of these changes came at the cost of totally revamping anything. The tools present were modified. If you are going to keep asking for changes and such at least be realistic. A total revamp isn't happening.
    We can never know till SE pulls out the stats for players playing the jobs :P (i know they did that for final fantasy XI)
    Once that is done then we can be sure about the class.

    but total remap of the game went ahead lol (and we are talking about the class here)
    (0)
    Last edited by Jediman; 04-17-2014 at 12:12 AM.

  10. #29
    Player
    zeroaru's Avatar
    Join Date
    Nov 2013
    Posts
    34
    Character
    Zeroa Aru
    World
    Odin
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by NorthernLadMSP View Post
    I love this idea. In fact, they should revamp all of the LB's to at least physically look more individual. A summoner having an AOE LB based on their Egi would be awesome.

    <snip>
    I agree that it would be nice to have more visual distinction for each of the LBs. I always thought that SMN should be Level1 > Garuda's Wicked wheel. Level 2 > Titans Geocrush. Level 3 > Ifrits Post Nail ultimate attack. Gives the summoner feeling without changing the damage output/aoe size of the LBs and only requires a change in animation. This obviously shouldn't apply to Arcanist.

    I was main BST/PUP in FFXI and never touched summoner. In FFXIV i'm only a level 30 summoner, but I enjoy it so far but can't compare it gameplay wise. I'm disappointed by the look of the Egis, I couldn't care less about size, they could remain the size of a lalafell's chocobo if it meant they didn't look like they had been 3d printed into life.
    (1)

  11. #30
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Madoka View Post
    They keep popping up because you keep making them.
    Hahaha Madoka you got my sides hurting with that one
    (3)

Page 3 of 22 FirstFirst 1 2 3 4 5 13 ... LastLast