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  1. #1
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90

    The reason Summoner needs revamp threads keep popping up

    The reason why Summoner needs a revamp threads keep popping up every single week by me or someone else who wants to improve the feel of the job and make it in actual Summoner is because the Summoner job was never Beta tested. People have been complaining about the Egis since they were released and most still haven't bought into the lore reasons why we can't summon Primals or even the Twelve Gods of Eorzea to fight along wide us. Even in the lore it says Summoner's are Mages that can both Primals and bind their essence to our will. Square created a lore problem with the Egis anyways because it still takes more Aetheric Energy to create the Egi then it does to Summon the Primal. Because power can't disappear where did the power used in creating the Egi disappear to based on lore the Egis should be more powerful then the Original Primal. Also we should be able to augment the Primals power and summon a extremely powerful version of the primal as well as the Twelve Gods of Eorzea or any other magical beasts.
    (7)

  2. #2
    Player
    Xiaoyu's Avatar
    Join Date
    Sep 2013
    Posts
    43
    Character
    Kiyomi Kirei
    World
    Behemoth
    Main Class
    Scholar Lv 80
    This is kind of OT and random, but I'd like to see SMN LB changed from the current animation (BLM staff? Meteor) to something more appropriate; primal version of whatever egi is currently out performing their signature move?
    (13)

  3. #3
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,537
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Xiaoyu View Post
    This is kind of OT and random, but I'd like to see SMN LB changed from the current animation (BLM staff? Meteor) to something more appropriate; primal version of whatever egi is currently out performing their signature move?
    I love this idea. In fact, they should revamp all of the LB's to at least physically look more individual. A summoner having an AOE LB based on their Egi would be awesome.

    For example Bard/White Mage/Scholar's could all work the same, but would be so cool to keep the current LB to White Mage, and give Scholar and Bard something visually different.
    (2)

  4. #4
    Player
    zeroaru's Avatar
    Join Date
    Nov 2013
    Posts
    34
    Character
    Zeroa Aru
    World
    Odin
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by NorthernLadMSP View Post
    I love this idea. In fact, they should revamp all of the LB's to at least physically look more individual. A summoner having an AOE LB based on their Egi would be awesome.

    <snip>
    I agree that it would be nice to have more visual distinction for each of the LBs. I always thought that SMN should be Level1 > Garuda's Wicked wheel. Level 2 > Titans Geocrush. Level 3 > Ifrits Post Nail ultimate attack. Gives the summoner feeling without changing the damage output/aoe size of the LBs and only requires a change in animation. This obviously shouldn't apply to Arcanist.

    I was main BST/PUP in FFXI and never touched summoner. In FFXIV i'm only a level 30 summoner, but I enjoy it so far but can't compare it gameplay wise. I'm disappointed by the look of the Egis, I couldn't care less about size, they could remain the size of a lalafell's chocobo if it meant they didn't look like they had been 3d printed into life.
    (1)

  5. #5
    Player
    MercuryD's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Daii Mercury
    World
    Midgardsormr
    Main Class
    Summoner Lv 90
    The reason why posts such as those keep popping up lies only in that players are unable to accept the job, which is powerful in its own right, is complete. People have commented on the lore reasons for all that you have stated ad nauseum. In fact, much of the lore you are stating has little to no empirical (in-game) evidence. I.e., egi require more aether than a primal.
    (23)

    Lodestone: http://na.finalfantasyxiv.com/lodestone/character/1729819/
    Quote Originally Posted by Fernehalwes View Post
    While translation is a large part of our job, what is not known by many is that the EN localization team plays a large role in the creation of a lot of in-game terminology and lore which is then localized back into Japanese (with liberties often taken by the Japanese team so that the text might appear more appealing to their target Japanese audience).

  6. #6
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MercuryD View Post
    The reason why posts such as those keep popping up lies only in that players are unable to accept the job, which is powerful in its own right, is complete. People have commented on the lore reasons for all that you have stated ad nauseum. In fact, much of the lore you are stating has little to no empirical (in-game) evidence. I.e., egi require more aether than a primal.
    If the game is based on some form of reality then it still requires a massive amount of energy to change the nature of something. Changing the Primals original form into the Egis is equivalent to turning lead into gold they both require a vast amount of Energy. Keeping the Primal in its original form would cost less Aetheric Energy then creating the Egi because that involves ripping apart the Primals being.
    (1)
    Last edited by Akiza; 04-15-2014 at 11:56 PM.

  7. #7
    Player
    MercuryD's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Daii Mercury
    World
    Midgardsormr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Akiza View Post
    If the game is based on some form of reality then it still requires a massive amount of energy to change the nature of something. Changing the Primals original form into the Egis is equivalent to turning lead into gold they both require a vast amount of Energy.
    Not to state the obvious but this is Fantasy, not Reality. As such, within the context of our world (Eorzea), that theory cannot hold too much weight, if any at all. Also your theory of lead to gold is preposterous. Please, rewatch the cutscenes of the job quests. It explicitly states that

    Quote Originally Posted by Ymhitra
    In order to manifest these obedient incarnations of the beastmen's savage deities, one must first defeat a primal and capture its aetheric essence.
    The keyword is capture.

    Quote Originally Posted by Ymhitra
    Now, you must focus. Visualize the aether flowing through you, a vibrant current of energy transforming into living fire. Hold this image in your mind, and the raging heat of your life force shall spawn an egi wreathed in flames!
    This COULD sounds as if you use ambient aether but...

    Quote Originally Posted by Ymhitra
    Instead of fire, however, you will be concentrating on shifting your aetheric balance towards the spectrum of earth. Once you have achieved the required state of earthen affinity, the primal's captured essence will tumble forth and coalesce into the stony form of Titan-Egi.
    Here she states explicitly that you call the captured essence of the primal.

    Quote Originally Posted by Ymhitra
    I sense Garuda's restless essence railing within the confines of your aetheric channels. It is time we granted it release with the Austerities of Wind.
    "Within the confines of your aetheric channels."
    Captured, again, being the operative term.

    So, in closing, summoning consists of a few steps:

    1) Defeat the primal and take its essence into yourself. (We assume this occurs by all who defeat a primal and survive, not just summoners.)
    2) Find a place in which the aetheric balance is strongly shifted to support that primal, i.e., Sagolii desert for Ifrit.
    3) While in that place, shift your personal aetheric essence to match that element and call the egi out.
    4) The egi will be wild, having the qualities of the primal it was torn from. Defeat it.
    5) After defeating it, you will have access to the egi. From here on you can do steps 1 and 3 in order to summon the Egi for your use.
    (4)

    Lodestone: http://na.finalfantasyxiv.com/lodestone/character/1729819/
    Quote Originally Posted by Fernehalwes View Post
    While translation is a large part of our job, what is not known by many is that the EN localization team plays a large role in the creation of a lot of in-game terminology and lore which is then localized back into Japanese (with liberties often taken by the Japanese team so that the text might appear more appealing to their target Japanese audience).

  8. #8
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Akiza View Post
    If the game is based on some form of reality then it still requires a massive amount of energy to change the nature of something. Changing the Primals original form into the Egis is equivalent to turning lead into gold they both require a vast amount of Energy. Keeping the Primal in its original form would cost less Aetheric Energy then creating the Egi because that involves ripping apart the Primals being.
    You seem to take a lot of liberties in what you think is lore, and scientific fact within the confines of the game world. However, majority of what you spout off most of the time is a creation from your own mind and not text that is even present in the game.

    I get that you in particular aren't satisfied with summoner as do most of the people that frequent the DPS forum, but there comes a time when you have to come to grips that there won't be a major overhaul of the job. Some changes might happen down the road sometime, but the job will largely remain the same. The simple fact of the matter is this what the development team wanted with summoner whether you like it or not. Your incessant whining over the matter isn't going to sporadically change the minds of the dev team that they in fact designed the job all wrong. I would hazard a guess that vast majority of the summoner population would be very displeased at a major overhaul, and that it's just a very vocal minority that is constantly complaining that summoner in FFXIV isn't summoner from FFXI (the summoner class from FFXI has no place in this game currently).

    Quote Originally Posted by Akiza View Post
    Most players would be happy with my suggestions and their would be quite a few players that switched from Summoner's to Black Mage because they didn't feel like a Summoner come back.
    How do you gauge that most players would be happy with your suggestions? That's a bold statement to make for a large number of players.
    (7)
    Last edited by Ricdeau; 04-16-2014 at 01:30 AM.

  9. 04-16-2014 11:33 PM

  10. #10
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ricdeau View Post

    I get that you in particular aren't satisfied with summoner as do most of the people that frequent the DPS forum, but there comes a time when you have to come to grips that there won't be a major overhaul of the job. Some changes might happen down the road sometime, but the job will largely remain the same. The simple fact of the matter is this what the development team wanted with summoner whether you like it or not.
    This is the reason players can't have nice things in a MMO because players say this is what the developer wants so suck it up. In MMOs developers have control over the overall presentation and design while players have a say in features, quality of life, character progression and class/job design.
    (1)

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