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  1. #131
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by Akiza View Post
    How about commanding the Egi to perform its field elemental aoe attack which apply dots like we do Enkindle when commanding the Egi to perform its signature attack.
    Yeah that would also work and give us summoner full control of over our egi.

    Quote Originally Posted by Dyvid View Post
    So the biggest issue with SMN is pet design? Really? Not that only one out of three Egi is worth using? Or the lack of AoE burst damage for dungeon trash mobs? Or the lack of decent crowd control?
    yeah I can't stand the design of it its a next gen pc mmo yet they gave us pile of rocks to play with titan.

    Also most players have moved from final fantasy XI so they expect it to be bit different no one asking for the same crap that was in final fantasy XI.


    FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
    Score:11041
    Average Framerate:97.684
    Performance:Extremely High
    -Easily capable of running the game on the highest settings.

    Screen Size: 1920x1080
    Screen Mode: Full Screen
    Graphics Presets: Maximum
    General
    -Enable HDR rendering and improve overall graphic quality. : Enabled
    -Disable rendering of objects when not visible. (Occlusion Culling) : Disabled
    -Use low-detail models on distant objects. (LOD) : Disabled
    -Cache LOD data only when necessary. (LOD Streaming) : Disabled
    -Real-time Reflections : High
    -Edge Smoothing (Anti-aliasing) : FXAA
    -Transparent Lighting Quality : High
    -Grass Quality : High
    Shadows
    -Self : Display
    -Other NPCs : Display
    Shadow Quality
    -Use low-detail models on shadows. (LOD) : Disabled
    -Shadow Resolution : High - 2048p
    -Shadow Cascading : Best
    -Shadow Softening : Strong
    Texture Detail
    -Texture Filtering : Anisotropic
    -Anisotropic Filtering : x16
    Movement Physics
    -Self : Full
    -Other NPCs : Full
    Effects
    -Naturally darken the edges of the screen. (Limb Darkening) : Enabled
    -Blur the graphics around an object in motion. (Radial Blur) : Enabled
    -Screen Space Ambient Occlusion : Strong
    -Glare : Normal
    Cinematic Cutscenes
    -Enable depth of field. : Enabled

    System:
    Windows 8 64-bit (6.2, Build 9200)
    Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz
    8143.957MB
    AMD Radeon HD 7900 Series(VRAM 4095 MB)

    This cost me £350~£450 future proof customized.



    When you have spec like those then you would want something close like crysis on ultra settings graphic wise. (Thats what I'm asking for as summoner for the egi.)
    (2)
    Last edited by Jediman; 04-20-2014 at 01:49 AM.

  2. #132
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Viridiana View Post
    You missed my point, and Akiza didn't even bother responding to my point (because I'm right and Akiza has no interest actually arguing against valid points, only in reiterating the same tripe every post).

    Paladins aren't real Paladins because they don't have any magic/can't cast Holy. Bards aren't real Bards because singing is only a minor part of their play style. Summoner isn't a real Summoner because the pets aren't cool enough. That's a full third of the jobs not actually being their job according to the fanbase, which is something that "can't be said" according to Akiza.
    I said that because people were saying Summoner's are actually Summoner's which it's clearly not true. I agree Paladins and Bards are not their job yet Paladin people have similar complaints about them as they do the Summoner's. Other jobs Sqaure has to simply adjust their traits and add minor abilities the Paladin, Bard and Summoner they have to adjust their mechanics.
    (1)

  3. #133
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    When you have people actively rejecting you from group because your class is bad, that's when there needs to be a change.

    *cough* Warrior in 2.0 *cough*
    (0)

  4. #134
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by Viridiana View Post
    You missed my point, and Akiza didn't even bother responding to my point (because I'm right and Akiza has no interest actually arguing against valid points, only in reiterating the same tripe every post).

    Paladins aren't real Paladins because they don't have any magic/can't cast Holy. Bards aren't real Bards because singing is only a minor part of their play style. Summoner isn't a real Summoner because the pets aren't cool enough. That's a full third of the jobs not actually being their job according to the fanbase, which is something that "can't be said" according to Akiza.
    Well you will find that loads of summoner complained regarding the egi the way it looks.
    PLD with no curing spells would end up being war.
    bard without bard song would end up being corsair.
    Summoner without egi end up being a class for doting ( In Final fantasy series perversely it was the avatars egi that did the most damage now its the class thats doing it.)

    And now SE is trying to feed us with an story line that was said in the game about the primal egi being small portion of the power that was given to summoners lol

    Thats like me saying by the way summoners we will give you egi summoner pet and we will downgrade it because they have small potion of power now (wish it was like that for the rest of the class also lol)


    "The primals have always been deities of barbarian tribes and seen as hostile to the different citizens of Eorzea, but few people know that through history, some talented people were able to summon and control a portion of power from these divine beings under the shape of avatars obeying to their will. These aeon masters are called summoners."

    small portion of power indeed no wonder they look 2D lol
    (2)
    Last edited by Jediman; 04-20-2014 at 01:36 AM.

  5. #135
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    The Egis are permanent Pets and the embodiment of the elements rather then summons per see. The problem with that is Summoners don't have access to any of those elements Ifrit Egi doesn't give us the Fire Elemental Damage, Titan Egi doesn't give us Earth Elemental Damage and Garuda Egi doesn't give us any Wind Elemental Damage. That's why I was suggesting that Summoner's be able to command the Egi to do Elemental Burst aoe damage leaving a 20s Dot. Anyone saying that will make the Summoner OP forgets that Black Mages can triple tap Flare does that mean Black Mages should be nerfed.
    (3)

  6. #136
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Elemental damage is no longer a thing in XIV so I don't know why you keep bringing that up. The only time it ever matters is when it comes to the player lowering a minuscule amount of damage from the enemy with the use of materia.
    (2)

  7. #137
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Akiza View Post
    So basically you want all Egis to be the same with nothing connecting them to their element. At least realistic suggestions to make the Egis more useful and the Summoner more like a Summoner using summoning magic rather than a extension of the dot class
    As Kikosho pointed out, elements have little to do with the game anymore so drop it. For realistic suggestions, you're not even making any. All you've been doing in every post is shoving the "remake SMN QQ" stuff down our throats over and over. It's honestly getting tiring to even read because it's the same thing on repeat.

    As far as making the Egi's more unique to each other, they already are. Titan is fine, but could use adjustments to damage taken and hate control. The only problem is between Garuda and Ifrit as Garuda just outclasses Ifrit. I've made a post suggesting ideas to improve ifrit a while ago. I'm not even going to repost it, you can search it yourself.
    (2)

  8. #138
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Well all I know is that when I do a player search in the game on my server and see 91 active level 50 black mages over the 35 active level 50 summoners during my prime time then there must be a reason for such a huge gap in these two jobs. SMN needs to be looked at by the devs and seriously tweaked in order to bring the SMN population back up or at some point in time it will become so small that they will be forced to make changes to the job in order to bring players to it.
    (0)

  9. #139
    Player
    jars's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Juni Esura
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    yes. stop playing the class, don't force the people that like it into something totally different. by level 30 you knew exactly what you were getting into.
    (3)

  10. #140
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Inosaska View Post
    Well all I know is that when I do a player search in the game on my server and see 91 active level 50 black mages over the 35 active level 50 summoners during my prime time then there must be a reason for such a huge gap in these two jobs. SMN needs to be looked at by the devs and seriously tweaked in order to bring the SMN population back up or at some point in time it will become so small that they will be forced to make changes to the job in order to bring players to it.
    It's simply because SMN is harder to play optimally and BLM has muh numbers. No amount of tweaking will change that without killing the way SMN plays. Hell SMN was already simplified when we lost Thunder. We're already a top DPS, outside of some QoL changes we don't need any real tweaking. Also the last patches gave us some of those QoL things we've been wanting, like Obey without a target and such.
    (1)

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