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  1. #1
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Meh the current smn is only just learning to use his summoning magic and soon once we have enough level increases will allow us to summon the primals themselves under our own will.

    The beast tribes of Eorzea worship and summon forth beings known as primals, among which are Ifrit, Garuda, and Titan. Yet what is a god to one man is a demon to another, for the city-states of Eorzea see these beings as a grave threat to their collective survival. In times immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals' essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.

    http://ffxiv.gamerescape.com/wiki/Summoner
    (0)

  2. #2
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by Inosaska View Post
    Meh the current smn is only just learning to use his summoning magic and soon once we have enough level increases will allow us to summon the primals themselves under our own will.
    so because of this statement they want to downgrade summoner egi. I have all ready spoken about this read post about black mage using swords and shields lol

    The reason why I don't want it as DoT class is because SE will end up making it a full time chore on that side...they might end up downgrading the egi side of it.

    Quote Originally Posted by Blitzace View Post
    Please, read my setence again, i said PEOPLE didn´t like them, same with these elitist that only play speedruns with BLM, because its faster.
    SMN was a very good class, could be either a support or a offensive job role, And how would it cause screen lag if i may ask? Do you lag when you're fighting Ifrit?
    Did you play XI? Avatars were not the real size of the actually avatars, If you're lagging because someone has a decent sized pet you might wanna consider upgrading your PC.

    Obviously stuff will lag when you do events like Odin/Behemoth. But that was the same with big events in XI, Even w/o pets.

    And lets even put away the size, The avatars right now, imho they are not even close how good they were in XI(i mean combat wise) you had total controll of countless abilities.
    Good point when you have i5 quad core with Radeon HD 7970 plus 8gb ram you don't really see any lags. Most player are blaming the way the game is developed.

    SE did not learn on what happened to ps2 when final fantasy XI surpassed graphic wise and dropped the support for PS2 later on I think history will repeat again for ps3 (thats whats holding back now for graphic)
    (0)
    Last edited by Jediman; 04-19-2014 at 04:02 AM.

  3. #3
    Player
    i2agnarok's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    146
    Character
    Michaela Ragnaros
    World
    Diabolos
    Main Class
    Ninja Lv 70
    ....They already take like no damage from AOEs anyway.
    And they shouldn't be getting hit by anything else to begin with.
    People in this game can't even dodge extremely telegraphed moves, let alone move their pets from them.
    Its already been made super easy by having them take less damage.
    A mechanic like that would just make things overly complicated in a game that's already extremely simply yet people have problem with.
    I just don't think any of these things you're suggested would do nothing more than unnecessarily clutter the game.
    The only thing I've even remotely agree with is changing the LB.
    MAYBE doing something about the signature skill.
    Anything I've seen suggested lately is already compensated by some other mechanic in the game or I've already expressed my thoughts on why it wouldn't work without receiving an answer.

    I agree with Madoka, though.
    Akiza just wants a gameshark.
    I think you are too focused on the aesthetics and not the mechanics behind them, personally.
    Your main focus is on the "interaction" with the Egi, but in 95% of FF games, there is little more to them than a big, flashy, super move or a super-being that is powerful enough to replace your entire party.
    The former would be boring and extremely graphics-intensive, the latter is not happening in the current game.
    I think it would be in your best interest to accept the DoT nature, instead push for reworking of the aesthetics behind the DoTs and move on.
    I love Summoning stuff as much as the next guy, but it would not work in the current context of the game, mechanically or story-wise.

    Quote Originally Posted by Inosaska View Post
    Meh the current smn is only just learning to use his summoning magic and soon once we have enough level increases will allow us to summon the primals themselves under our own will.
    I REALLY don't think they're intending to let you Summon a Primal, on your own, with no ill consequences. The Summoner story already says that they summon a fragment of the Primals. Even the idea that Free Companies would eventually be able to summon their own Primals (whatever happened to that idea is another matter for another thread), there is no hint that a single summoner is ever going to be able to summon a complete Primal.
    (3)
    Last edited by i2agnarok; 04-19-2014 at 03:42 AM.

  4. #4
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by i2agnarok View Post
    I think you are too focused on the aesthetics and not the mechanics behind them, personally.
    Your main focus is on the "interaction" with the Egi, but in 95% of FF games, there is little more to them than a big, flashy, super move or a super-being that is powerful enough to replace your entire party.
    The former would be boring and extremely graphics-intensive, the latter is not happening in the current game.
    I think it would be in your best interest to accept the DoT nature, instead push for reworking of the aesthetics behind the DoTs and move on.
    I love Summoning stuff as much as the next guy, but it would not work in the current context of the game, mechanically or story-wise.
    I'll quote this for emphasis.

    SMN doesn't need an overhaul since it is solidly designed and does what it does fairly well. The only real issues are Contagion/Shining Emerald being on the pet rather than the summoner (which makes Garuda/Emerald Carbuncle much more useful than Ifrit) and Ifrit needing better pathing and maybe a small damage boost. I'd get rid of Tri-disaster and replace it with Contagion/Shining Emerald, give Garuda-egi/Carbuncle something to replace Contagion/SE with (maybe an AoE bind?) and call it a day.
    (5)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  5. #5
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    I'm not saying Summoner's should have Primals as a permanent pet that would a disaster but they should get an ultimate summon which temporarily evolves the Egi into its parent Primal. Also the Summoner should be able to command the Egi to cast a elemental aoe which causes dot based on which Egi is out.
    Ifrit Egi - cast a fire burst aoe which causes burning for 20s on four enemies
    Titan Egi -cast a earthquake aoe that causes heavy for 20s on four enemies
    Garuda Egi - cast a tornado aoe which causes wind burn for 20s on four enemies
    Leviathan Egi -cast Tidal wave Aoe which stuns up to four enemies for 20s
    This would incorporate the Egis element and make them more unique.
    (1)

  6. #6
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Akiza View Post
    I'm not saying Summoner's should have Primals as a permanent pet that would a disaster but they should get an ultimate summon which temporarily evolves the Egi into its parent Primal. Also the Summoner should be able to command the Egi to cast a elemental aoe which causes dot based on which Egi is out.
    Ifrit Egi - cast a fire burst aoe which causes burning for 20s on four enemies
    Titan Egi -cast a earthquake aoe that causes heavy for 20s on four enemies
    Garuda Egi - cast a tornado aoe which causes wind burn for 20s on four enemies
    Leviathan Egi -cast Tidal wave Aoe which stuns up to four enemies for 20s
    This would incorporate the Egis element and make them more unique.
    So how hard will the nerf bat hit this because of PvP? I'd say harder than MC Hammer's fall from fame.
    (2)

  7. #7
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Akiza View Post
    Everything ever.
    These are some amazing ideas you have... Is what I would say if you were the age of five. Could you please post something that won't cause me or the many other sane people here to /headdesk where they're sitting?
    (2)

  8. #8
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ardan View Post
    These are some amazing ideas you have... Is what I would say if you were the age of five. Could you please post something that won't cause me or the many other sane people here to /headdesk where they're sitting?
    So basically you want all Egis to be the same with nothing connecting them to their element. At least realistic suggestions to make the Egis more useful and the Summoner more like a Summoner using summoning magic rather than a extension of the dot class
    (1)

  9. #9
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Akiza View Post
    So basically you want all Egis to be the same with nothing connecting them to their element. At least realistic suggestions to make the Egis more useful and the Summoner more like a Summoner using summoning magic rather than a extension of the dot class
    As Kikosho pointed out, elements have little to do with the game anymore so drop it. For realistic suggestions, you're not even making any. All you've been doing in every post is shoving the "remake SMN QQ" stuff down our throats over and over. It's honestly getting tiring to even read because it's the same thing on repeat.

    As far as making the Egi's more unique to each other, they already are. Titan is fine, but could use adjustments to damage taken and hate control. The only problem is between Garuda and Ifrit as Garuda just outclasses Ifrit. I've made a post suggesting ideas to improve ifrit a while ago. I'm not even going to repost it, you can search it yourself.
    (2)

  10. #10
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    So the biggest issue with SMN is pet design? Really? Not that only one out of three Egi is worth using? Or the lack of AoE burst damage for dungeon trash mobs? Or the lack of decent crowd control?
    (4)

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