Actually gotta side with the elitists on this one.

One way of doing the dungeon very fast is to only have 2 pulls for the entire thing. Pull at the start to the ramp (including roaming coerl), and nuke it down, grab key and lock out the adds at in front of the gate. Then pull all the goblins together and nuke them down. These adds do alot of damage. You will probably wipe if you don't load up on tank CDs. Need the blm nuke or you have a good chance of dying as their damage adds up.

Not saving a huge amount of time with such dangerous pulls, but the hardcore people think it makes a difference.