Results 1 to 10 of 35

Hybrid View

  1. #1
    Player
    Kaizlu's Avatar
    Join Date
    Jun 2011
    Posts
    472
    Character
    Schneizel Alstreim
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Adol View Post
    If I'm not mistaken, the game does not give any sort of tutorial for the market wards unless you speak to the NPC infront of it. In XI you were given clear instructions on how to start and where to find the basic important locations such as the auction house and actually visit it. I feel this is something the game needs, especially when the PS3 version goes live.
    ^This.

    I have always taught PC gamers are more likely to "explore" a game and figure things out by themselves before giving up. On the contrary, mainstream console games have become more and more easy (Demon's Soul excluded) and always seem to include some dumb tutorial (most of the time it cannot be skipped) that for some of us it's more intrusive than helpful.

    But that comes with the higher production costs, and the fact that a failed game (commercially) is more damaging compared to some years ago. I just remembered The Legend of Zelda (NES), you just appeared on the map and that's it. Even the old man (It's dangerous to go alone! Take this!) didn't give out much info. Ahh the good times~
    (1)

  2. #2
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Kaizlu View Post
    ^This.

    I have always taught PC gamers are more likely to "explore" a game and figure things out by themselves before giving up. On the contrary, mainstream console games have become more and more easy (Demon's Soul excluded) and always seem to include some dumb tutorial (most of the time it cannot be skipped) that for some of us it's more intrusive than helpful.

    But that comes with the higher production costs, and the fact that a failed game (commercially) is more damaging compared to some years ago. I just remembered The Legend of Zelda (NES), you just appeared on the map and that's it. Even the old man (It's dangerous to go alone! Take this!) didn't give out much info. Ahh the good times~
    OT but I agree with you 100% the first hour in most games nowadays is really boring as you are treated like a retard before you get to do anything. Especially since most games ore practically the same anyway. (cover based shooters! *barf*)

    I really like Resonance of Fate's tutorial that's completely optional can be done in bit whenever the player feels like it and it doesn't treat you like an infant even though the whole game mechanic would make the head of most FPS gamers spin because of the things they need to think about.
    (0)